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I enjoy QI, but it requires boosts from GBG, settlements, and GE. I stopped GBG a long time ago because of how much time it demands; I complete GE5 each season and enjoy settlements, but as a Christian I don't like planting pagan temples and trees in my city, so there goes those boosts. I have...
This is confusing. I saw 3 frag options for node rewards on the difficulty screen and 3 frag options for completing the level. Those specific node rewards were only available when fighting the last boss, and there were only 2 of the 3 level completion frag options in the chests (luckily I got...
Does anyone have any info on the Select Incursion Difficulty screen? I am referring to the "Complete this difficulty to have a chance to win these rewards" and the "Recommended 74/10, etc"
Exactly, ...collect house ...delete house ...build amphitheater ...collect remaining buildings ...delete amphitheater ...build premium res building and disconnect from city hall for 30 minutes ...reconnect res building to city hall ...10 hours later collect city before res building construction...
Does anyone know how the quantum actions from residential buildings get added? I am only getting 5,000 actions per recharge even though I have plenty of residential buildings that should be contributing.
I am not a paid anything, but I really like the QI feature. It requires quite a bit more logic than GBG or GE. If all I wanted was a click-as-fast-as-you-can game I would go elsewhere.
The only 2 differences that I am aware of are:
1. I had the game open to the QI city for the first one and closed for the second.
2. My city was at 150% happiness for the first one and 120% for the second.
It might just be a bug.
Why do some building produce a production immediately upon construction and others do not? I had at least some cottages that did, but my first villa did not. And I dont think that all of my cottages did either.
I disagree. When you hover over the time skip button (browser) it says, "select a period of time to fast forward all of your productions." Unless "all" means something different than it usually does the time skips are not working as described. All productions are limited by the slowest...
Time skips do not work as described. All productions do not get fast forwarded as the description indicates when you hover over the time skip button (browser). Only the slowest production of the 3 aspects of the game (festival, ship, factories) determines how many shams get added to your...