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Guild Expedition - Feedback

DeletedUser23123

What Military Unit are needed. Can you use any Eras or is it Current Age requirement. I have no Units built in 3 world. Getting plenty from Treasure Hunt. My LMA in the 4th World has Units From Iron Age. Kind of need to know so to get prepare.
 

Algona

Well-Known Member
Good question, shrekgreen, I suspect we'll find out in a day or two.

I'm pretty excited about this, looks like fin. Thanks INNO!
 

DeletedUser20367

Early battles are against units an Age below you. Every 4th battle is 2 wave.

2nd difficulty is mixed current & 1 Age below. Every 4th battle and (I think) all of the last 4 battles are 2 wave.

3rd difficulty is same Age and most or all are 2 wave battles.

Later battles have higher boosts, or get boosts depending on your Age.
 

Ylisaveta

Well-Known Member
I play in beta. You fight units one era below you on the first level. There are 16 battles; every 4th one is a 2-wave battle. Fighters with current age troops should have no trouble at all. I did the the first level in one day, both times since the introduced the multiple levels. Second level mixes in current age troops, more as you move through the battles. 4th, 8th, and 12th through 16th are 2 waves. Third is current age troops, 2 wave from the 4th battle on, and in later battles the opposing troops have boosts.

lol@Andarl: I was typing when you posted, you had the advantage of being much more concise :)
 

DeletedUser23246

Do you battlle with your personal army, or the guilds army?
When levels 2&3 are unlocked, are the goods automatically withdrawn from each player into the guild treasury?

Since this start up is beginning on a Wednesday, is this a practice/learning session, or, is it just one day shorter?
In future expeditions, can you jump in any day of week? Or is each participant required to start on Tuesday?

Expedition battle points will go on PvP tower. Will GvG points also still go on PvP tower?
 

DeletedUser9681

Lately, the lag on my computer has been complaining of the lag. Is this new feature going to slow down play even more? Right now, I am considering quitting, because the lag ruins the game, are you planning on making it worse?? Please fix what is wrong now, before making more lag. When I fight in GvG, the troops jump out of my fight area, just as I am hitting fight. There are sooooooo many problems now, can you not fix them before introducing something else to slow everything down even more.

By the way, this seems like a great idea, if you can implement it without hurting the overall game even more. Thanks!!
 

DeletedUser8152

Do you battlle with your personal army, or the guilds army?
Your personal army, as usual.

When levels 2&3 are unlocked, are the goods automatically withdrawn from each player into the guild treasury?
No, you have to have the goods already in the guild treasury in order to pay them. Each player can donate goods to the treasury whenever they want.

Since this start up is beginning on a Wednesday, is this a practice/learning session, or, is it just one day shorter?
In future expeditions, can you jump in any day of week? Or is each participant required to start on Tuesday?
I assume this week is one day short. Normally you can start any time.

Expedition battle points will go on PvP tower. Will GvG points also still go on PvP tower?
[/quote]
Yes, all battle points apply to the PvP tower.
 

DeletedUser9184

What Military Unit are needed. Can you use any Eras or is it Current Age requirement. I have no Units built in 3 world. Getting plenty from Treasure Hunt. My LMA in the 4th World has Units From Iron Age. Kind of need to know so to get prepare.
You can use units from any age :)
 

DeletedUser

It says Guild Founder or Leader required to unlock Levels. Does this mean if a Leader is unavailable or AWOL, the whole Guild is stalled?
 

DeletedUser1972

Just a thought but would it work for the peaceful players to have to solve a screen puzzle of some sort, such as the ones I recall from the old days of the game Paganitzu which was pretty addictive in itself. That element added to the jungle hunt I would think could create a draw of its own for puzzle solving lovers which in turn would create greater participation and appeal for the jungle hunt overall.
 

DeletedUser18342

This sounds like a marvelous idea. It will be very interesting to see how it plays out. Anxious to see how they handle the Negotiated part. We have a few Players who never fight; and always negotiate. Anyway, excited about the new feature !
 

DeletedUser9306

Please clarify the payment to participate:
Each players needs to pay from the guild treasury to unlock a level or any guild member that pays for the level unlocks that level for the entire guild?
Are there rewards for completing each battle? for each level? for all levels? Are the rewards for the player, for the guild or both? (or are they random depending on level & age?)
 

DeletedUser9184

It says Guild Founder or Leader required to unlock Levels. Does this mean if a Leader is unavailable or AWOL, the whole Guild is stalled?
Stalled from the 2nd and 3rd level yes. Isn't it a bad thing if both your founders and leaders are away from the guild for that long anyways?

Please clarify the payment to participate:
Each players needs to pay from the guild treasury to unlock a level or any guild member that pays for the level unlocks that level for the entire guild?
Are there rewards for completing each battle? for each level? for all levels? Are the rewards for the player, for the guild or both? (or are they random depending on level & age?)
Each battle there is a personal (player) reward, and there are expedition points that will give guild power. The personal rewards increase each battle as do the expedition points. The personal rewards and expedition points are also dependent on your level & age.
 

DeletedUser20367

The founder or leader unlocks the 2nd & 3rd level and pays the entire cost at once from the Guild treasury. There are rewards for each fight, on top of the PvP points. Coin, supply, previous & current Age goods, unattached troops, BPs, normal, premium & Event buildings & diamonds. The rewards get better the farther you go.

One thing. You must be a member of the Guild when the current Expedition starts. If you change guilds in the middle or join a Guild after the start you have to wait until the next week to participate.
 

DeletedUser25351

Looking forward to the peaceful path of progress, since I'm not a fighter. Thank you for considering this as an option.
 

DeletedUser7289

This is going to be very interesting! For the guild where I am the founder, I'm really going to have to wait and see what the participation level of our members is. We're a large guild, so our costs will be quite high, and unless a lot of folks get out and fight it won't be cost effective.
 

DeletedUser13838

This could cause some issues with a guild that has some people who want to play in GE and some who don't. Not unlocking the higher difficulties because of the high goods cost from players who are not interested in participating could cause the players who do want to participate to find another guild.
 

DeletedUser10076

This could cause some issues with a guild that has some people who want to play in GE and some who don't. Not unlocking the higher difficulties because of the high goods cost from players who are not interested in participating could cause the players who do want to participate to find another guild.


and such players will be quickly escorted towards the door.
 

DeletedUser

I am pretty sure the goods cost is minimal, like 6 goods or something, and it unlocks the new difficulty for that age for the entire guild. So if a person has an observatory, atomium, or arc, they're paying for the age their doing each week anyhow. Just that much more important to ensure as many people in guild as possible have those GB's
 
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