I don't think you can assume that someone is using a push account simply because they seem to be overpaying for rewards. People do stupid things.
Can I assume much when we have a conversation about it and they say that's exactly what they're doing? My reply wasn't to emphasize the what if nature of who, but the result of what.
As for the rest of your post, I don't really understand the argument unless your definition of a "pusher account" is different than the generally accepted definition. When I think pusher account, I think of an account that does nothing but harvest FPs using the 24 hour clock.
Semantics. You can play this game if you'd like. You know what I mean. Accounts that "act" like push accounts, but have goods buildings. Please provide another term if you are unable to get past my use of "push accounts" to cover more than one type of player.
It wouldn't have goods to donate, and the amount of FPs would be minimal relative to the amounts needed to impact GB rewards or really level up military GBs to levels that actually make a difference. I also can't imagine anything but the smallest guilds at the lowest levels really being impacted by the goods requirement for GE. Once you get guildmembers with Observatories, that more than covers the GE goods needs. Once they get Arcs, the issue goes away entirely. And with guildmates trading them the goods on favorable terms, we have all seen Arcs in really low age cities, e.g., HMA cities.
So your opinion is that it doesn't matter if people cheat because it's a minimal impact... or not many people doing it? My question was about those who do, not how many do... or if they are significant annoyances. Rules are rules.
That said, you indicated you had actual proof in the form of something from the alleged cheater. You sent it to Inno. They historically ignore this stuff, and every now and then do a mass adjustment where they wipe out the accounts they identify.
Yes, proof in the form of a 100% admission of guilt, not in a way that sounded "iffy" but in a very definite "yes, I'm doing that" way. They did not indicate in their responses that they "ignore this stuff" but rather that they would "investigate" and take "appropriate action if necessary". That is what my question is all about. Nothing done... doesn't seem appropriate when rules are clearly being broken. This is a case where Inno deflects in order to get us off their ticket stack. I just wanted to have an open discussion about why this is something that is allowed to persist. People pay money to play here. Why should rulebreakers be allowed to do their thing in the face of that? This isn't a philosophical question. This is a very real one.
Other than reporting them, there is nothing you can do.
Actually, there is something I can do... which I know has happened. You will of course call me a liar because you doubt it's a "real" problem. But I can quit. Others have. I don't want to quit, but cheating isn't something I'm going to just tolerate. You think it's unimportant. It clearly doesn't matter to you. It does to me. And I believe it does to others. This is not good company policy. If you have fairness rules in place, everyone should be expected to follow them equally. No exceptions. I don't know why I have to actually say that.
Algona's advice is sound, ignore it. Its impact on you is minimal.
That's not sound advice. That's just advice. The impact is minimal because you think it is. I'm not in agreement.