DeletedUser31199
This is a magnificent tool, I like it as it is. Everything must be put back before saving, great! This will prevent player abuse by not using the Store Building for storing items away which I'm sure would be incredibly abused, just open reconstruction, remove the one item, and save, lol.
I love the fact that you have provided a sorter for building bonus types and GBs.
I see suggestions such as flattening buildings, which I wouldn't use but don't care if others need it. I also see a suggestion for allowing a construction save as a temporary blueprint until there is a final save. I can see the logic in this, but could require a complete redesign of how the function works, maybe it could be done with a temporary memory, if the player doesn't finalize it in a set amount of time, the redesign blueprint is discarded. Thank you for putting this together, I can't wait for Tuesday!
I love the fact that you have provided a sorter for building bonus types and GBs.
I see suggestions such as flattening buildings, which I wouldn't use but don't care if others need it. I also see a suggestion for allowing a construction save as a temporary blueprint until there is a final save. I can see the logic in this, but could require a complete redesign of how the function works, maybe it could be done with a temporary memory, if the player doesn't finalize it in a set amount of time, the redesign blueprint is discarded. Thank you for putting this together, I can't wait for Tuesday!