DeletedUser28297
The most recent change (game version 1.136.8828.adb22e (04.10.2018) to the method for completing recurring quests (unbirthday, surprise, etc) is absolute garbage!
1. Players are now required to click 50% more often to complete quests.
2. Relevant information on quest completion capability (coins/supplies remaining vs. coins/supplies needed to complete quests) has been removed from the relevant viewing area, and half of the information needed is grayed out in the default location listing total amounts of coins/supplies making both at-a-glance, and comparing opposite corners of the display more difficult without adding any benefit to usability.
3. The default position for the abort button on these quest types no longer allows players to predetermine responses by using mouse/pointer position (left or right edge of single option quest abort button on previous quests).
In summary, there is NO BENEFIT to the player, 50% more extraneous actions are now required, and the overall effect negatively impacts ease of play.
Revert to the previous method immediately!
1. Players are now required to click 50% more often to complete quests.
2. Relevant information on quest completion capability (coins/supplies remaining vs. coins/supplies needed to complete quests) has been removed from the relevant viewing area, and half of the information needed is grayed out in the default location listing total amounts of coins/supplies making both at-a-glance, and comparing opposite corners of the display more difficult without adding any benefit to usability.
3. The default position for the abort button on these quest types no longer allows players to predetermine responses by using mouse/pointer position (left or right edge of single option quest abort button on previous quests).
In summary, there is NO BENEFIT to the player, 50% more extraneous actions are now required, and the overall effect negatively impacts ease of play.
Revert to the previous method immediately!