darkcloud63
New Member
What was inno thinking when they designed it, did they not think about rq so that you can get infinite goods. I know most of you are going to defend it because you all have it and I even have it i just think it's broken
Well, yeah, it's overpowered. But have you never heard of the Arc, the original overpowered GB that completely changed the game?What was inno thinking when they designed it, did they not think about rq so that you can get infinite goods. I know most of you are going to defend it because you all have it and I even have it i just think it's broken
Oh I'm not defending that. I also found it overpowered for the environment its in. On its own it's a good idea, but the game just wasn't designed with the Chateau Frontenac in mind.I know most of you are going to defend it because you all have it and I even have it i just think it's broken
The 2000 Abort limit put a lid on the CF being overpowered.
What was inno thinking when they designed it, did they not think about rq so that you can get infinite goods. I know most of you are going to defend it because you all have it and I even have it i just think it's broken
How did you calculate this?Absolutely not at all. In Iron Age with a level 78 CF hitting the RQ limit cycling through Spend FP and UBQs, you'll be making 7,142.8 goods/day and 238 FPs/day based on expected values. Are those values not "overpowered" to you?
This thread is in the General Game Discussion sub-forum. Do the rules say that the OP must have a goal in mind when they post?What exactly do you want to achieve with this post? Chateau Frontenac was introduced in 2013. Recurring quests existed at the time. The cap that GB's could only reach level 10 was removed in 2014. Recurring quests still existed. What makes you think they did not think about it? Furthermore, what do you expect they can do about it more than 7 years later?
Well, since this is in General Game Discussions and Feedback, they probably wanted to talk about it. You know, like communities do. Talk about stuff. Like, game stuff.What exactly do you want to achieve with this post?
Well, since this is in General Game Discussions and Feedback, they probably wanted to talk about it. You know, like communities do. Talk about stuff. Like, game stuff.
Again in this thread, I refer you back to the wording of the OP. It speaks of Inno in the third person, meaning they are talking to other players about the Chateau Frontenac, not giving Inno feedback. Feedback is where you direct your comments to the game developers, not to other players. This is basic logic.Well, since this is in General Game Discussions and Feedback, HE/SHE probably wanted to give feedback. You know, like communities do. Give feedback about stuff. Like, game stuff.
Not only referring to Inno in the third person, but then directly addressing other players. Here, let me help you:What was inno thinking when they designed it, did they not think about rq so that you can get infinite goods. I know most of you are going to defend it because you all have it and I even have it i just think it's broken
Inno in the third person. I bolded the relevant words for you.What was inno thinking when they designed it, did they not think about rq so that you can get infinite goods.
Directed to fellow players. Like I said, discussion. Not feedback.I know most of you are going to defend it because you all have it and I even have it i just think it's broken
Again in this thread, I refer you back to the wording of the OP. It speaks of Inno in the third person, meaning they are talking to other players about the Chateau Frontenac, not giving Inno feedback. Feedback is where you direct your comments to the game developers, not to other players. This is basic logic.
Not only referring to Inno in the third person, but then directly addressing other players. Here, let me help you:
Inno in the third person. I bolded the relevant words for you.
Directed to fellow players. Like I said, discussion. Not feedback.
There are 8 RQs in the Iron Age RQ cycle, and we will be using 2 of the 8 RQs, so 3 aborts per RQ completed. With 2000 aborts, one can complete about 666.66 quests. There is a 5/14 chance you get goods, and for a level 78 CF, you make 30 goods in the reward. So the expected value would be 5/14*30*666.66, which is 7142.85 goods a day. For FP, it is 666.66*5*1/14 which is around 238.09 FPs.How did you calculate this?
If effort alone determined whether something is OP there’d be no such thing as OP. Doing anything in the game takes effort to exploit or set upI don't think it's overpowered, as it takes at least some effort to first get it levelled and then to exploit its ability. If somebody wants to spend hours spinning through quests, I guess they earned it