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Parrot skull mutiny ship flag plank island port cove jewels High Seas gold rogue anchor crew plunder hideout First Mate keel map ashore ahoy treasure cannon sand
My favorite memory of playing Forge of Empires was when the Trading option was introduced to the Guild Expeditions. Finally I could get past level 1. I was sooooo happy. Now all we need is an alternative to fighting and "winning Battles" in the Daily challenge. I always have to skip one or more...
A Forge Point in a Tech Tree!
Two Little Huts
Three cheap Trees
Four Catapults
Five Roperies
Six Juggling Spaces
Seven Roads a rambling
Eight Flags a waving
Nine Tavern Chairs
Ten Polishings
Eleven Even Trades
Twelve Provinces