DeletedUser31396
Haven't seen an incident yet. Constantly search wilderness and town. Move all buildings covering roads. On mobile.
Well, for one thing you don't have to look for Incidents if you don't want to. For another thing, there is an upcoming feature called "Daily Challenges", which sounds like it will be more along the lines of what you would like, so just hang on.I started playing this game because I like city building, civilization advancing, resource management, strategy games. If I had wanted to play a "find the hidden object" game, I wouldn't have played this. There are plenty of hidden object games out there. There is no need to turn FoE into one.
Especially when you get a trivial amount of coins/supplies 99% of the time.
Maybe if they did something more interesting, like if you had to do something or spend something to "resolve" the incident, and then get a benefit that's actually good, instead of simply clicking on it to get something worthless.
For example, maybe you have to spend a certain amount of coins/supplies to repair the pothole in the road or rescue the people in the capsized boat, and then you get a forge point or some goods or medals, or a premium decoration, or something like that.
Or maybe you have to spend a certain amount of goods, and you get something even better - multiple forge points (or FP package), a premium Residence or Production building, or a large amount of medals, or even diamonds.
Or maybe you have to spend Forge Points, or Medals, or Tavern Silver, or military units, and you get something proportionally valuable.
Then you'd have a more interesting decision to make: How precious is the cost? How valuable is the reward? Just clicking isn't interesting.
Actually they said the reason was because players hardly used it.The reason why Treasure Hunt is going goodbye is because it needs Flash.
We hope that you like incidents, this small addition to the game. If you have comments, please feel free to add your post here.
Your Forge of Empires Team
Certainly understand the need to evaluate the effect of this, however, to only role out for some players and not all creates a unfair advantage. Several friends of mine have received hundreds of medals, forge points, and even diamonds - and I have not been allowed the opportunity for any as I don't have incidents yet -- extremely unfair and discouraging to us who don't have incidents yet!!! Inno, should make this right by gifting the rest of us some diamonds or medals or Forge Points... That would be the RIGHT thing to do. Gifts are given all the time on Beta.
I find it hard to believe that anyone is enjoying this new feature. Searching around and in your city for the probability of getting 270 supplies or coins, really? It's a slap in the face for anyone in the higher eras. Maybe 270 supplies/gold or 70 medals or 5 goods would have been an incentive back in Iron age but what's amusing (not really) is that I heard their rewards are even less. Even the 5 diamonds or 500 medals or 2 fps which I guess are supposed to be the "good" prizes are still insulting to one in Oceanic Future.
This feature could actually be fun if the rewards were worth it......make it wishing well/fountain of youth or higher level relic amount rewards at the very least.
Is anyone else having problems with their game freezing in their browser since the incidents came out?
Using Firefox by the way, I've never had this problem before but ever since the incidents came out the window I have the game open on freezes, when I open a new window and then try to go back it's suddenly frozen and I have to close that window and then reopen it and log back in to get the game to work again.
I have/use Chrome and I have no issues. I only have one window/tab open at a time, and I don't do GvG. ::It's the magic formula, but don't tell anyone.::I have Chrome and my game freezes sometimes when I tab in and out.
The quick fix, is to restore down your screen, then put it back to normal.
lol this comment is to funnyApparently the citizens of all our cities are incompetent mariners. How hard is it to row a small boat in calm waters without it capsizing? How many shipwrecks are going to wash up on shore? You'd think people would know how to operate a boat by the time it's "Oceanic Future".
There's no set date but everyone will get them at some point.When will incidents roll out to everyone on the live branch?