DeletedUser32328
Then it is even more weird they let it happen?
How do top guilds are doing it, then? They have hundreds of sectors, yet each siege army is just a regular, no bonus/support -- anyone can beat it?
OK, these are good ones.
As a side note, still doesn't explain why would game let do it 1. At all, 2. Anonymously.
On the siege costs, I should have added its per map. Nevertheless, since it is exponential rather than linear, another sector becomes very expensive when you already have a lot on that map. So how do they do it?
- By producing a ton of goods
- By trying to attack when nobody's watching. GvG is supposed to be a team effort. The point is to be quick about it. And if you get caught, don't immediately resiege but rather wait an arbitrary time
- Or alternatively, by at a certain point not expanding any further if it is not worth the goods