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Search results

  1. ITown

    Bored of FOE

    I've been playing on and off since 2012 and lately the game has lost its ability to feel fresh and interesting. New ages/eras used to come out every 5 months. Part one of Oceanic came out more than 13 months ago from today. And still no sign of the new era even on beta. On top of that, GE is...
  2. ITown

    Why is this a thing? (Crew Upgrades)

    ???
  3. ITown

    Pictures of your favorite cities

    Post 'em here! I'll start:
  4. ITown

    Bored

    No reason to play: - No value in advancing - GB donations take forever - GvG is boring - Endless repetitive events - GE is stale - Fighting is laggy If it weren't for chat I'd be ready to quit this game for good. But even that is barely keeping me here. The game needs something fresh.
  5. ITown

    What's this G stand for?

    I recently reached 1 billion coins, so I expected my coin total to say "1000M" or "1B", but I wasn't expecting "1G" What's it stand for? 1 gazillion?
  6. ITown

    [Question] Inventory Tabs

    Why are there separate tabs for: Buildings Packages Gifts Seems like they are all adequately summarized under "All Items"
  7. ITown

    [Guide] One Lane vs Two Lane Comparison

    I figured since there are so many different one lane and two lane buildings to choose from (for housing, production, and happiness) it was about time to do a complete analytical examination of the buildings, using PME roads and boulevards as the basis for comparison. Beginning with the Future, I...
  8. ITown

    Fel-Dranghyr timeline

    Would be cool if we could put together a timeline of the major events that happened on this world (outside of updates) probably the focus would be on top guilds and perhaps top players. Anyone interested in helping me put together a timeline?
  9. ITown

    [Question] connecting roads to a GB

    Why is it that passive bonuses such as happiness and attack/defense bonuses are only provided to a city when a GB is connected, yet Babel's passive population bonus is provided regardless of whether or not it's connected?
  10. ITown

    [Guide] GvG - goods costs per siege

    Siege #Goods Cost (per good) 15 210 315 420 530 645 760 880 9100 10125 11155 12190 13230 14275 15320 16380 17440 18510 19585 20670 21760 22860 23965 241085 251215 261350 271500 281655 edit: here's the formula: where y = siege army number - 1
  11. ITown

    [Troulope] Different sector values

    Why is one sector in Troulope worth 3x as much as the others? http://prntscr.com/2b6kw9 <-- 4500 coins reward. Army: 4 dragoons, 4 grenadiers http://prntscr.com/2b6lc5 <-- 1500 supplies reward. Army: 4 muskets, 2 dragoons, 1 grenadier, 1 field gun http://prntscr.com/2b6lpj <-- 1500 supplies...
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