The arguments used for "celebrating" CF getting nerfed could be applied against most aspects of this game. No aspect of the game is a "gravy train." No playing strategy is "what Inno intended." Let's delete all GBs then, this would really level the playing field and also help with the servers.
Other than JBG, who's been vocal in his distain for this play style since CR first introduced it here on the forum, I don't see anyone 'celebrating' the decision. Not taking out a pitchfork over the issue is not the same as 'celebrating.' I think Inno did a horrible job communicating this change, but that's as far as I'll go.
No one, least of all Inno, said anything about 'leveling the playing field.' Strawman argument as is the diamond farm exploit canard. Deleting GBs would impact the servers more positively by eliminating the 'Spend FP' RQ looping when adding FPs to GBs, than the removal of the GBs themselves. Something no one has suggested, other than you, as a strawman argument.
As for personal judgements, they are irrelevant and in this case plainly wrong. Never been a heavy RQer, but now I'm pissed off and making sure to hit 2k limit everyday. Unlimited quests was a feature available to players for years, and this opportunity is now taken away. Inno should at least try to convince people. All we are left is a couple vocal players dancing around CF's corpse (because they care about other people's not being successful more than their being successful?). "We're only killing the minority" argument doesn't cut it, it doesn't matter whether it comes from Inno or know-it-all forum posters.
Too funny here. "I'm pissed so I'm hitting it every day!" Good for you. Throw your tantrum. Bet Inno can hold out longer than you. And during the time of your fit, you'll advance faster than you did before. Sounds like a win for you. Yeah, that'll show 'em.
I, as an adult, haven't changed a thing. I still RQ as much as I did before the change, Collect coins and supplies with a few Spend FPs while collecting my city, then Spend FP and Collect supplies RQs whenever I contribute to GBs, which I do as often as I can, with a UBQ every time it passes by. All boosted by a level 92 CF, that I'm still working to level further. Current goal, 100.
And with all that, I've yet to hit the limit. I invested almost 10K FPs into GBs yesterday, 66 FPs at a time with a UBQ in between and still didn't hit it. I probably got close, but I don't know. I suppose I will sooner or later, and if I do, I do. I'll just add to my guildies GBs without RQing, until tomorrow.
If you don't care about something, if you don't actually know the details of Inno's thought process beyond "INNO SAID IT'S THE SERVERS!!!!", etc., perhaps share your wisdom with the public more sparingly?
Again, with putting words. I don't care how YOU PLAY YOUR GAME. I do care about this issue.
All of us have the exact same information. Anything beyond that information is pure speculation. Like all the strawman arguments you want to throw at this. Inno stated, not so clearly, what their goal was with this change.
Stop the unlimited coin / supply exploit, (their word, not mine.) AND
Reduce the impact it has on the servers.
We also know that Inno studied the issue and set the limit to a level that would not affect the vast majority of players. From that, we can also imply that Inno knew the limit would affect a small subset of players, the small subset of players using the exploit and impacting the servers. To be clear, Inno did not say the exploit was spinning RQs, it was the unlimited coins and supplies that lead to some players doing unlimited RQs. Those players are here complaining now.
Thanks for feeling I have wisdom to share. Sorry that sticking to the facts upsets you.