3/5 official statement - the 2 sec delay
To provide some context, for transparency purposes, we have been collecting feedback on quest abort exploits, and trying to figure out a way to tackle this. This week, we moved forward with an update that sets a limit on Quest Aborts to prevent this exploit, and the impact it has on our servers.
Unfortunately, as a byproduct, there was a technical issue that caused a slowdown during reoccurring quests. Due to unexpected circumstances, this then led to many players believing this was an intended feature.
For the record, I was still able to do over 2000 aborts, I know this bcs I did about 500 UBQs, slowly, at least 2 times. So, there was never a 2000 abort limit active. Not sure what "limit" they actually imposed, but it is transparent, they didnt mean to have the 2 sec delay. Fine.
3/15 official statement -
We have fixed an exploit that allowed players to generate endless coins and supplies.
Ok, sticking with the transparency theme, the ONLY exploit that was of concern, was "endless coin and supplies" per Inno.
The only place where you can get endless "coins and supplies", SAAB RQ. Some post that a Perpetual Motion CF makes unlimited resources. It does not, it is governed by a 24 hour clock and you have to PAY coins and supplies. So, keeping in context with unlimited coins and supplies, please present YOUR CALCULATIONS for players using the UBQ, not a blanket "Unlimited" without doing the math.
Now, you do make goods and FPs, that was never mentioned by Inno but. lets kick this one around too, since it seems people love to mention it.
3000 UBQs (can only be done by a bot, but this is the extreme case) = 1050 FP, 31500 goods (used CF L78, Iron Age), NET GAIN in coins and supplies, 195,000 each (far from unlimited). I am not saying the 31,500 goods is fair, it is the number. Higher ages/eras require a higher CF. until colonial, where there is a significant jump in CF level.
PM CF - 73-IA, 116-EMA, 147-HMA, 128-LMA then the jump Colonial-215, lowest level CF for PM after that, 167-PME and TE
none of these produce unlimited coins and supplies
L2s values are lower BUT, there is no way to program a bot to know, it is bot-proof, has to be done by hand o know when to collect the residual RQ..
To be transparent, all those values were determined pre HC. Most all of the lower ages are supplies limited, the HC changed that. Those Ls values will actually be a bit lower, I didn't calculated exactly because it will depend on the coin revenue. One thing is for sure, the impact of the HC decreases with increasing age/era. You can actually generate the values of a CF and possibly CoA, to generate the appropriate coin needed, along with a L58 HC. I use L58 bcs it is the last level many do, you get the extra spoils of war, #9. But, it can be optimized along with CF/CoA and city coin and supplies to produce a lower Ls value for IA to LMA. Col and above, this scenario is relatively, insignificant, TO DO UBQs.
Note, this requires doing nothing but UBQs and it would have to be done automatically, which I agree, is not fair and against the rules.
Another Note: The PM CF article on this forum was written 10/2018 so, now it is an issue?
Where can I get that many FPs? Hmm, GBG comes to mind. To get 1000 FP in GBG you need to do 606 battles a day for 1000 FP, basis, 50% rewards, of the 50% rewards, 33% are 10 FP packs. Goods would be 750 (5% of the rewards), 75 units (5% of the rewards), and 150 diamonds (2% of rewards). Time required, 2 hours maximum, given the way guilds set up farming. I did it the other day, since I couldn't do RQs. My cost was 15 units which I replaced easily via unit rewards.
So, for me, I have mentioned 4000 aborts would cover most of my needs, 6000 aborts, I cant see doing that many, daily, maybe once in a while.
OK, DIAMOND farms, fair? they are within the rules, Exploit? I have nothing against diamond farmers, I dont have any farms but I know a few players that make 750 to 1000 diamonds a day.