Johnny B. Goode
Well-Known Member
Thank you, Captain Obvious.They are only detrimental to GE if that matters to your guild.
Thank you, Captain Obvious.They are only detrimental to GE if that matters to your guild.
JBG was looking in a mirror when he wrote thatThank you, Captain Obvious.
I do not necessarily disagree with many of the respondents here. I do think that Inno's efforts to gain more mobile players has increased the number of people who are less active in a guild, on several levels and for several reasons including the time factor. I for one have wide fingers that are not suited to typing/texting on a cellphone, thus there would be very little interaction with others. If I were limited to such a device for playing FoE, I would definitely exit the game.I am a GuildLeader in Noarsil. Over the past year or so, I've been receiving multiple requests from individuals to join our Guild. However, none of the " players " ever engage in conversation. They never answer a question and they never comment. If you let them into your Guild, they seem active when you check on activity button ( green, blue, red ), but never participate in GE, QI, chat, 1.9 threads, swap threads, stix to brix thread, nothing.
I've seen an increase in these types of " players " and am wondering if anyone can explain to me who these people are.
Are these people just plants from other Guilds meant to sandbag other Guilds ?
Thanks for your response, I'd love to hear your theories on what the heck is going on.
IE, I had an ex guildmate whom I contributed to a GB in a swap thread back when I was new to the game and knew nothing about 1.x threads. He quit the game and never leveled any of his GBs. It was a higher-level GB, but I only had 20 FPs on it. As I remember, it would have taken several thousand FPs to level, so the other member who was also stuck on it and I just left it, hoping INNO would delete his city. It took over 4 maybe 5 years to finally delete it just a few weeks ago. I don't know if INNO deleted it or if the owner deleted it, but the GB is off my list and the city is without trace, as far as I can see.@alephtangent
According to Google, MAU is:
Monthly active users (MAU) is a key performance indicator (KPI) used by social networking and other companies to count the number of unique users who have visited a site within the past month. Websites generally recognize monthly active users via an identification number, email address, or username.
Wowzers. Could'a fooled me! I had NO idea.
Yes. The Sandcastle was all I was ever offered. I had a second (not push) account that is still in existence even though I almost never access it. I occasionally gets an email from Inno offering me a "gift" to return and play that account. Sorry, Inno, an outdated Happiness building is hardly enough for me to play two separate accounts.I was told that INNO would send out E-mail notices back in the day to inactive members and offer something (Diamonds or something alluring enough) if they log in and claim them.
They offer a few days of forgeplus and a short welcome back questline to return nowYes. The Sandcastle was all I was ever offered. I had a second (not push) account that is still in existence even though I almost never access it. I occasionally gets an email from Inno offering me a "gift" to return and play that account. Sorry, Inno, an outdated Happiness building is hardly enough for me to play two separate accounts.
Yes, but I think that's for short breaks from the game and they don't send an email out for that. I got that "welcome" after my 8 day vacation break from the game. I still get the emails on my other account offering me the Sandcastle as "incentive" to come back there. Next time I get one, I might log back in on that account just to see if I get the Forge Plus welcome. LOLThey offer a few days of forgeplus and a short welcome back questline to return now
And if you go by what they'd like to charge you for that, it's a sizeable gift! *snicker*
That is a good theory for a cynic. Alternatively for those less inclined to cynicism, it is players doing a search, and not realizing the thread is really old.I'm currently developing a theory that has to do with Zombie Threads rather than Zombie Players. I think that the Zombie Players are looking for the oldest threads possible to revive and turn them into Zombie Threads. Any thoughts?![]()
Opinions do vary regarding QI. After three hours, 60 member of my guild (out of 80) have made progress on the new Incursion and we're at the red boss node already.One of the main reasons that people don't do QI is that QI sucks bigtime. It's poorly designed, made impossible for most people to even complete, and absolutely nothing fun or interesting about it. Same old, same old, over and over again.
Same goes for most events, boring brainless click-a-lot that no one actually enjoys. The few events that actually are fun and require a bit of thinking (like the wildlife event, for example), people constantly whine that it is too hard for them. Rival challenges are impossible for most people.
GBG has become really hopeless now that one guild can take over the entire board for an entire season, and no one can or wants to participate in that.
So why would anyone care about "helping" the guild, participating in guild-coordinated activities, or even chatting about it?
Inno is doing a tiny amount to help relieve the tedium that has developed, and I hope they continue, but right now there is very little in the game that makes people want to engage, participate in guild activities, or contribute beyond just building their city.
Don't blame the players for their indifference, blame Inno for making the game less and less fun to play interactively.
All my Diamond cities with solo guilds get 100 or so FP every two weeks from QI, and I don't even access it in those cities. LOLWe're pretty happy w/the 750 FPs + goodies every two weeks).
And to think, we gave up GvG for thatOne of the main reasons that people don't do QI is that QI sucks bigtime. It's poorly designed, made impossible for most people to even complete, and absolutely nothing fun or interesting about it. Same old, same old, over and over again.
Same goes for most events, boring brainless click-a-lot that no one actually enjoys. The few events that actually are fun and require a bit of thinking (like the wildlife event, for example), people constantly whine that it is too hard for them. Rival challenges are impossible for most people.
GBG has become really hopeless now that one guild can take over the entire board for an entire season, and no one can or wants to participate in that.
So why would anyone care about "helping" the guild, participating in guild-coordinated activities, or even chatting about it?
Inno is doing a tiny amount to help relieve the tedium that has developed, and I hope they continue, but right now there is very little in the game that makes people want to engage, participate in guild activities, or contribute beyond just building their city.
Don't blame the players for their indifference, blame Inno for making the game less and less fun to play interactively.