SeamusRex
New Member
This mode is a good addition to the game, and it could be fantastic instead of "good". It has a nice mechanic, and is a terrific competitive mode. Now that they re-balanced the attrition levels it could be super fun to play except for one glaring problem. It's purely pay to win.
Once again, Inno comes up with another activity that is blatantly little more than a money grab. (Like the Reindeer thing over the Christmas event)
When you can spend diamonds to gain a major strategic advantage, that's not sound play, it's cheating, and it's wrong. Inno, if you removed the diamond options from this mode, it would actually be a balanced, skill/performance driven mode that is fun, fair, and allows almost any guild to be competitive.
Or leave it as-is and let it be just another $$$$ cash grab.
Once again, Inno comes up with another activity that is blatantly little more than a money grab. (Like the Reindeer thing over the Christmas event)
When you can spend diamonds to gain a major strategic advantage, that's not sound play, it's cheating, and it's wrong. Inno, if you removed the diamond options from this mode, it would actually be a balanced, skill/performance driven mode that is fun, fair, and allows almost any guild to be competitive.
Or leave it as-is and let it be just another $$$$ cash grab.