jsc29
Active Member
I just noticed that I am generating way more blueprints than I am using. For example, my latest Arc level granted 52 blueprints to my various contributors. Of course, I only consumed 9 to unlock the level.
So, mathematically speaking it would seem the number of blueprints getting generated is much greater than the number consumed, so there must be a huge blueprint explosion going on. I guess the experienced players must have thousands and thousands of unused blueprints because of this. Seems kind of like a game design flaw.
So, mathematically speaking it would seem the number of blueprints getting generated is much greater than the number consumed, so there must be a huge blueprint explosion going on. I guess the experienced players must have thousands and thousands of unused blueprints because of this. Seems kind of like a game design flaw.