Change Log 1.24

Discussion in 'Announcements' started by DarkArtist69, Apr 18, 2014.

  1. DarkArtist69

    DarkArtist69 Active Member

    Joined:
    Jul 9, 2012

    [​IMG]

    Hello Kings and Queens,

    The update to 1.24, which will take place on April 22nd. This update consists mostly of bug fixing, along with some small improvements and a little bit of re-balancing. In the meantime our development team works hard on some technical tweaks which you can expect to see in future releases.


    Features/Changes
    • Changed the battle summary to show unattached units.
    • Inactive players can no longer be interacted with via global ranking.
    • Power has been added to the tooltip in GvG levels tab.
    • All fight types should now show in event log.
    • Values of some Modern Era units have been changed. See the new values below:

      Bazooka Team
      Attack: 65
      Movement: 14
      Dug In: 30

      Mechanized Artillery
      Attack: 32

      Battle Tank
      Attack: 45
      Movement: 20
      Bonuses (all 4): 55

      Mechanized Infantry
      Attack: 55
      Movement: 24
      Attack and defense bonuses vs ranged units: 25
      Terrain defense bonus on the plains: 10


    Bug fixes

    Easter event bug fixes
    • Fixed an issue where The Easter Event icon does not show up in the top left corner of the screen when the first Easter quest is available.
    • Fixed an issue where the Renovation Kit does not upgrade the building's point value.
    • Fixed an issue with the decoration tooltip for hidden eggs.
    • Fixed an issue where the Wishing Well tooltip is missing the road requirements.

    UI bug fixes
    • Fixed an issue where buildings were disappearing and causing the game to crash.
    • Quests icons overlapping has been fixed.
    • The amount of diamonds sometimes don't update instantly, even after a refresh. This has been fixed.
    • Fixed an issue when selling a great building or a premium building where the name of the building were not highlighted.
    • Fixed an issue where scrolling in the game zooms the city in/out, but does not affect the scrollbars.
    • Fixed an issue where the wrong tab was displayed when opening the User Guide while in the Province map.
    • Fixed an issue where The popup is not displayed when the player is paying with their own goods in GvG sectors.
    • Fixed an issue where the focus for sector shifts, causing the wrong sector info to be displayed when viewing sector.
    • A few translation issues in GvG have been fixed.

    Other bug fixes
    • Fixed an issue where some player had negative population.
    • Fixed an issue where citizen animations were deactivated in other player cities.
    • Fixed an issue where the initial game load stopped at 55%.
    • Sometimes the "New Contacts" pop-up appears although no new neighbors were added after the neighborhood merging - this has been fixed.
    • Granting freedom to a sector is not shown as an event in the event list - this has been fixed.
    • Battles were not auto-surrendered during daily calculation - this has been fixed.



    Thank you for playing Forge of Empires!

    Sincerely,
    Your Forge of Empires Team
     
    Last edited by a moderator: Apr 19, 2014
    Walrusking001 likes this.

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