DeletedUser1084
Hello Kings and Queens,
The update to 1.29 will take place on July 1st. The most important change is removed level cap in Great Buildings. That's a great news for everyone with spare blueprints! Now you will always have a way to spend them.
As always, there will be a short period of downtime during the update, we apologize for this little inconvenience.
Changes/features
Great Buildings changes
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UPDATE: The Great Building updates may not come at the same time all the other 1.29 updates do. As soon as the latest iPad version is released, the Great Building improvements will be available ingame.
Other changes
- The Hall of Fame power output has been changed
[SPOIL]
Age - old value/new value
Stone Age - 0/0
Bronze Age - 4/4
Iron Age - 8/6
EMA - 16/10
HMA- 32/22
LMA - 45/27
CA - 55/35
InA - 70/45
PE - 100/70
ME- 135/90
PME - 170/110[/SPOIL] - The GvG Army tooltip has been adjusted
- A lot of in-game texts have been improved, to be more understandable.
Bugfixes
UI bugfixes
- Fixed a display issue where the Health bar was not shown below units.
- Fixed an issue where the Headquarter relocation message doesn't warn the user that HQs can only be relocated once per daily calculation.
Other bugfixes
- Fixed an issue where the Power production of Hall of Fame is also added to a guild's Prestige.
- Fixed an issue where the MG team retaliates when out of range.
- Redirect to the city doesn't work correctly in a special case if you have visited a player by guild profile on GvG map - this has been fixed.
- Fixed an issue where a user was able to bypass the tutorial restrictions by closing the building menu.
- Fixed an issue where the tutorial broke when clicking back to city quickly after researching the first technology.
- Loft house did not have point value.
If you wish to leave any feedback about this version, please click here.
Thank you for playing Forge of Empires!
Sincerely,
Your Forge of Empires Team