DeletedUser1084
Hello Kings and Queens,
The update to 1.30 will take place on Tuesday, July 15th.
As always, there will be a short period of downtime during the update, we apologize for this little inconvenience.
Changes/features
- Defeating just one army wave won't give any battle points.
- AI will now take all terrain bonuses into account when choosing the best possible target.
- Various minor display improvements in Great Buildings.
- Default battle speed has been increased to level 2.
- Rewards in early Bronze Age quests have been increased.
- Costs of some Bronze Age decorations have been decreased.
- Support bonus value in GvG tooltip now contains an information about what it actually is (next to the value).
Bugfixes
UI bugfixes
- Some Great Buildings bonuses where displayed incorrectly in various places.
- When visiting other players' cities, max level in GBs tooltip had incorrect info.
- Purchasing a Blueprint through an already placed Great Building for the first time was causing all pieces to appear as purchased.
- Scout was displayed incorrectly when moving to the next map.
- Some tooltips were missing in GvG event log.
- Sometimes subforums in guild forum where invisible when using Internet Explorer.
Other bugfixes
- Large number of various Hardware Acceleration bugfixes.
- "Collect All" feature not always worked correctly when the number of current Forge Points was exceeding 10.
- On rare occasions it was impossible to build a hut during the tutorial.
- On extremely rare occasions goods could get lost after accepting a trade offer.
- The game was sometimes crashing when trying to watch a battle replay right after coming back from GvG screen.
- The game was crashing when there was more than 4000 units in the army pool with many Great Buildings bonuses.
If you wish to leave any feedback about this version, please click here.
Thank you for playing Forge of Empires!
Sincerely,
Your Forge of Empires Team