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Change Log 1.31

DeletedUser1084

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Hello Kings and Queens,


The update to 1.31 will take place on Tuesday, July 29th. We want to improve the quality of the game, and thus it consists mostly of bugfixing and polishing.
As always, there will be a short period of downtime during the update, we apologize for this little inconvenience.



Improvements
  • Some of the slowness when using Hardware Acceleration has been addressed.
  • The shield loading bar (eg. when loading continent map) is now animated and glowing.
  • A new background has been implemented for the payment screen.
  • A tooltip has been added to show that no points are received for the first wave in a multi-wave battle.
  • The expiration tooltip in the trade window now displays for trades you aren't able to accept as well as those you can.


Bugfixes

UI bugfixes
  • The tooltip for Champions Retreat showed that a fast unit will be produced, when a heavy unit is produced
  • Fixed an issue where the countdown for social interactions was displaying inaccurately.
  • Fixed an issue where the passive and production bonus descriptions for GBs were switched.
  • Fixed an issue where units display in the wrong hex during a battle.
  • Fixed an issue where occasionally the ranking for a GB displayed the ranking for a different GB the player also owns.
  • Collect all button doesn't work correctly when the player already has 10 FPs with more to collect
  • The amount of FPs shown as required for levels over 10 on GBs was shown as 0.
  • Fixed an issue where the context menu in player ranking causes the window to become unresponsive.
  • Fixed an issue with animations in HA causing them not to work when first producing after being built.

Other bugfixes
  • Fixed an issue with the e-mail confirmation system after changing your email in-game.
  • Some of the production sounds were not working correctly after constructing a new building, this has been fixed.
  • Fixed an issue with population during the tutorial which in rare cases was making it impossible to progress.
  • After clicking to Buy all goods for a GB, and then cancelling the diamond confirmation window, the window becomes unresponsive. This has been fixed.
  • The Motivate All function was ignoring the Hall of Fame, this has been fixed.
  • There was no population check occurring when selling the Tower of Babel, resulting in incorrect population from time to time.
  • Fixed a sporadic issue causing players to be unable to collect supplies.
  • Fixed an issue where collecting FPs when you already have 10 FP with autocollect caused the game to crash.
  • When clicking on a player name from the Add Friends window, the first click wasn't registered. This has been fixed.
  • Fixed an issue where you can send an invite to existing players.
  • It was possible to invite players to be friends or join the guild even if they were already friends or in the guild, this has been fixed.



If you wish to leave any feedback about this version, please click here.

Thank you for playing Forge of Empires!

Sincerely,
Your Forge of Empires Team
 

DeletedUser1084

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What's new?

We hope you enjoy the Great Buildings in your empire – with this update they will be improved, so that you can strive for glory throughout history even better. Apart from that, we did a lot of bug fixing.
 
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