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Change log 1.44

  • Thread starter DeletedUser1084
  • Start date

DeletedUser1084

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Hello Kings and Queens,


The update to 1.44 will take place on February 10th. Lots of background work that is not directly visible was done and a few polishing changes to the Army Management are also in this release.
There will be a short period of downtime during the update, we apologize for this little inconvenience. Please see the list of changes below:



Improvements and changes
  • Better handling of large amounts of unattached units in Army Management. From now on, not all the units will be displayed, but only a limited amount of each kind, to ensure smooth functioning of the Army Management.
  • Number of units is now displayed in the attached/unattached filter and in the units tooltips.
  • Attached/unattached filter will be activated by default for players with Alcatraz.
  • Some polishing of the tutorial.

Bugfixes
  • The GvG map loading was sometimes freezing (particularly often for Chrome users).
  • Sectors on GvG map were getting blocked in various circumstances.
  • It was sometimes possible to add defense to a GvG sector even when under siege.
  • Tower ranking in Event History was always shown as 1.
  • Arrow at "Collect reward" button for the tutorial quest asking player to build a Hunter was disappearing after reloading the game.
  • Move/Sell buttons were shown on logout after visiting a player.
  • "Collect all" button was not shown for buildings that were motivated while being online.
  • "Cancel" button for social interactions wasn't always appearing when visiting other players.
  • Message button was not always blinking for messages received while being offline.



If you wish to leave any feedback about this version, please click here.

Thank you for your support and for playing Forge of Empires!

Sincerely,
Your Forge of Empires Team
 
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