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Changelog 0.14

DeletedUser3

Hello Kings and Queens,

Here is the latest update coming to your server on August 14th 2012! We have polished our battle interface to make it a bit more shiny and usable.

New and improved Interface

• You can now speed up your battles. There is a speed button on the side.

• You can now turn the sound on and off in battle.

• You can go to fullscreen battle mode.

• The login page has been improved and displays which world you last played on

Additional features

• Your Guild Neighbourhood now shows times for all your fellow guild-members.

• When our payments system is down, your diamonds is set to 0 for 10 seconds and you will have a warning triangle blinking.

• The Neighbourhood bar should now be more reactive than before.

• Please note that the "collect all finished products" premium cost has been reduced (from 10 Diamonds to 5 Diamonds)


Bugfixes

• [Functionality] Withdrawn invitations to guilds no longer appear in a player's Event History.

• [Functionality] Repetitively clicking on the friends tab caused a graphical distortion in the social bar, this has now been fixed.

• [Functionality] Military units revived with diamonds appeared to have no health in their associated building, this is now fixed.

• [Quest] - A fool's problem - happiness is not recognized, we fixed the happiness recognition.

• [Functionality] "Return to Forge of Empires" no longer makes guild forums unresponsive.

• [Functionality] Neighbourhood filters for Trades now works as they should.

• A bug that was caused through unconnected buildings was solved

• The trade offers order has been fixed (best ratio first again)

• A battle freeze bug has been resolved


Thank you for all your help and posts in the bugs section.

Sincerely,

The Forge of Empires Team
 
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