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Changelog 0.22

DeletedUser3

Hello Kings and Queens,

A Grand and age-changing feature is at hand. With the 0.22 Forge of empires version that will be implemented on December 4th, comes a long awaited feature: The Great buildings! This feature is accompanied by many bug-fixes and other great features. Please read on for more details. May your plunders be fruitful and your guild members loyal!

New feature: Great buildings

The Great buildings are a new and exiting feature that allows players to aid their friends and guild members in constructing unique buildings with powerful bonuses. Each Age offers 2 Great buildings the players can erect. Each Great building has 10 levels. The higher the level, the more powerful the Great building bonus becomes. Before you can build a great building you will have to acquire the 9 blueprints pieces.

Blueprints can be acquired through the following actions:
  • When a player does a positive social interaction (polishing, motivating), he has a chance to find a blueprint of one of the Great Buildings belonging to the age of the building he just polished.
  • When a player plunders a building, via attacking another player, he has a chance to find a BP of one of the Great Buildings belonging to the age of the building he just plundered.
  • As long as they have at least one blueprint piece for a specific Great Building, you can purchase the remaining blueprint pieces with diamonds (see Construction Screen).
  • If a player helps other players construct a Great Building, he/she can receive blueprints at the end of the building's construction phase.
All Blueprints can be viewed in the inventory menu, which is located at the bottom left orange "inventory" icon of the screen (click on the spoiler below). This is also where you can build the Great buildings.

[spoil]
inventorybp2.png
[/spoil]

To help construct a great building, simply visit a city in which a Great building construction is present and click on the Great building. Players who have great buildings have a "castle" icon on the social menu:

visx.png

You can receive bonuses for the help you provide during the construction process.

Have fun exploring the new features and constructing your Great Buildings!

Bugfix List:

  • A tooltip explaining the messaging system was added.
  • The Army tool-tip format was improved.
  • Blueprint purchase was optimized.
  • Internet Explorer 10 issues with Flash have been resolved.
  • Profile goods drop-down menu, displayed on the neighborhood bar, are no longer cut off.
  • Guild points were displayed as being "0". This was resolved.
  • The point score of a player who invited a friend is no longer displayed with "0" points in the friends bar.
  • The boosted bar (right side menu) had a small graphical issue and was fixed.
  • Construction completions no longer cause bugs in the trade.
  • Player can now correctly leave the guild if they are the only member.
  • Trade offers created by "friends" are now visible in the auction house.
  • The "Enter" key now works as intended when inviting multiple people in succession.
  • It is no longer possible to keep a cultural building polished for more than 12 hours.
  • The game no longer crashes after returning to the City from scouting in the Campaign Map.
  • The player's bank (coins/supplies) are now visible while visiting other cities.
  • The Event history now displays which building you Motivated/Polished.
  • A small Forge Point cost bug was fixed, regarding coin purchases.
  • Unlocking military slots now works as intended.
  • When visiting other members, the event window froze. This has been fixed.
  • Searching for players has been optimized (switching to page 1 is no longer needed).
  • Your own guild is now highlighted in the Guild Rankings.
  • Slinger range sounds were added.
  • Reward tool-tips, when players have the exact amount of required resources, are now accurate.
  • Country flags on the login page are once again displayed.
  • The "Send Message" icon was removed in the menus of the trade window.
  • In some cases moving specific buildings crashed the game. This no longer occurs.
  • Added buff icons for bonus of enemy units in battle panel.
  • The Colonial Age contained some sectors that could not be scouted, this has been resolved.
Quests:
  • [Double Research] - now provides the appropriate award.
  • [Win More Support] - Population is now counted.

Thank you for all your proposals and bug reports. We are appreciate your participation & passion for our game.

Sincerely,

The Forge of Empires Team
 
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