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Changelog 0.26

DeletedUser3

Dear Kings and Queens,


This update focuses on small but important visual and usability improvements and lots of bug-fixing, while work continues in the background on some larger new features which are coming soon. The update will take place on February 12th. There will be a short period of downtime while the update is taking place, and we apologize sincerely for this. The detailed changelog can be found below:

Features/Improvements:

  • Duplicate blueprints are now displayed more clearly in the reward screen.
  • If a player is dismissed from a guild, this is now recorded in the player's event overview screen.
  • The auto-collect feature now also works for plundered buildings.
  • The "2:1 Blueprint trade feature now displays the selected Blueprints for a trade more clearly.
  • To avoid spam, the maximum amount of replies to a message has been capped at 100.
  • Double clicking on units in the army management will now only select a maximum of 8 units, as only 8 units can be used in battle.
  • The "clear message" button no longer also deletes recipients.
  • Clicking on the top right event icons will now move the screen to the nearest affected structure to which this event applies.
  • Points gained for killing battle units have been re-balanced.
  • Bonuses for Great Buildings have been re-balanced (the bonus remains the same, but the value has been changed).
Quest:

  • [Build all Goods Buildings] - The quest takes has been simplified.
  • [Mandrubar's Surprise] - The quest no longer requires players to complete the "Multistory Houses" technology.
  • Some mistakes in quest texts have been corrected.
Bugfixes:

  • Crashed related to disconnecting buildings have been minimized.
  • Premium flag buyers are no longer hassled with unnecessary purchase pop-ups in the guild administration window.
  • Purchasing missing Goods for great Buildings no longer requires a page refresh to take affect.
  • The Double Production Premium feature now displays the correct cost of 25 diamonds.
  • An exploit which allowed players to receive multiple special event buildings was fixed.
  • The Social bar now stays anchored after a visit/attack, and no longer snaps back to the rank #1 player.
  • Some players could not continue unfinished battles. This issue has been solved.
  • The "Important" setting in the guild forum now works as intended once more.
  • Great buildings you donated to now display your rewards correctly.
  • A scroll-bar no longer appears on the right side of the screen when you play Forge of Empires with Chrome.
  • A Guild Forum window display bug has been fixed.
  • Accepting a guild invitation no longer causes a scroll-over display bug.
  • A courser bug involving motivating and then returning to a battle was resolved.
  • Accepted goods in the event overview are now displayed in the correct order.
  • Using the All Guild Members message option when there are no other members in the guild was displaying and invalid name prompt. This problem has now been fixed.
  • Long usernames with 24 characters could overlap the city name's bar when using the mouse over function. This has now been corrected.
  • In the forum, there was an error when closing poll, which has now been fixed.
  • In the description for the Cathedral of Aachen there was excessive space between 'The' and 'Cathedral'. This has now been corrected.
  • Some text and grammatical errors have been corrected.
  • The scroll wheel on the mouse did not affect scroll bars within the game.
  • When creating a guild, points of the guild creator were not being applied.
Additional Changes:

  • The moon symbol in the top right booster bar now indicates idle goods buildings as well. (NEW)
  • It was possible to build Premium buildings/expansion without enough Premium. This resulted in a crash, and the removal of the building/expansion. (NEW)
  • The Army Management's scroll page works as intended now. (NEW)
  • The Flashing Mail-Box icon now stops blinking after you check your mail (NEW)
We hope you enjoy these changes, and thank you once again for supporting Forge of Empires.


Sincerely,
The Forge of Empires Team
 

DeletedUser3

Rebalancing of units and great buildings

In this update, there are some changes to great building bonuses and battle unit points which are intended to make the game more balanced as a whole. This may mean that you will notice a decrease/increase in points gained for killing certain types of units, or the bonus for a great building will change. However, we believe these changes (detailed below) will make gameplay fairer across the ages.

Unit points balancing
When you kill units in battle, the number of battle points gained depends on the type of units you have killed. The number of points gained for most of these units has been adjusted. The difference is slight for most units, with the most significant changes in Colonial age units Musketeer and Fields guns (point increase) and a reduction in points for killing Berserkers from the High Middle Ages.

New values are listed in the spoiler below (for killing the unit from full health at 100% happiness):
[spoil]
Bronze Age
1.Spearfighter90
2.Slinger120
3.Horseman80
4.Warrior
100
5.Stone Thrower110
Iron Age
1.Soldier140
2.Archer180
3.Mounted Warrior120
4.Legionnaire150
5.Ballista170
Early Middle Age
1.Mercenary210
2.Mounted Archer280
3.Heavy Cavalry180
4.Armored Infantry230
5.Catapult250
High Middle Age
1.Berserker320
2.Crossbowman420
3.Knight280
4.Heavy Infantry350
5.Trebuchete390
Late Middle Age
1.Great Sword Warrior450
2.Longbow Archer600
3.Heavy Knight400
4.Imperial Guard500
5.Cannon550
Colonial Age
1.
Ranger
680
2.
Musketeer
900
3.
Dragoon
600
4.
Grenadier
750
5.
Field Gun
830

<tbody>
</tbody>

[/spoil]

Great building bonuses
Some of the Great Buildings bonuses received at various levels have also been adjusted, mostly with the changes occurring between the levels of the building. The most significant changes are detailed below:

Dresden Frauenkirche: The maximum possible happiness has been reduced, and the goods maximum has increased.
Tower of Babel: Goods maximum has been decreased.
Cathedral of St. Basil: Maximum money possible has been decreased.
Lighthouse of Alexandria: Maximum goods possible has been decreased.
Colosseum: Maximum medals has been increased.
Deal castle: Maximum medals have been decreased.

For complete information about bonuses provided by Great Buildings, please see the following spoiler:
[spoil]
Tower of Babel

Level 1
2
3
4
5
6
7
8
9
10
Population
901402002803604605606707901140
Random goods
6789101112131415

<tbody>
</tbody>

Statue of Zeus

Level 1
2
3
4
5
6
7
8
9
10
Military boost5101520253035404550

<tbody>
</tbody>

Colosseum

Level 1
2
3
4
5
6
7
8
9
10
Happiness
1100120014001600190022002500280031004000
Medals9101112141517192132

<tbody>
</tbody>

Lighthouse of Alexandria

Level 1
2
3
4
5
6
7
8
9
10
Supplies boost6065758595105115125135145
Random goods
891012131415171819

<tbody>
</tbody>

Hagia Sophia

Level 1
2
3
4
5
6
7
8
9
10
Happiness1700190023002700310036004100470053006400
Forge points1122334456

<tbody>
</tbody>

Aachen Cathedral

Level 1
2
3
4
5
6
7
8
9
10
Military boost5101520253035404550
Coins17402280298038204760581069508170947012640

<tbody>
</tbody>

St. Marc's Basilica

Level 1
2
3
4
5
6
7
8
9
10
Coin boost100120135150170185200220235250
Random goods
10121315171820222425

<tbody>
</tbody>

Notre Dame

Level 1
2
3
4
5
6
7
8
9
10
Happiness1100120014001700190023002600290033003900
Supplies1380168020802550309036804320501057507240

<tbody>
</tbody>

Cathedral of St. Basil

Level 1
2
3
4
5
6
7
8
9
10
Defence boost102030405060708090100
Coins33504210531066308110976011540134601551019750

<tbody>
</tbody>

Castel del Monte

Level 1
2
3
4
5
6
7
8
9
10
Military boost
5101520253035404550
Forge points
1122334456

<tbody>
</tbody>

Dresden Frauenkirche

Level 1
2
3
4
5
6
7
8
9
10
Happiness
1500170020002300260030003400390044004900
Random goods
78910111213141617

<tbody>
</tbody>

Deal Castle

Level 1
2
3
4
5
6
7
8
9
10
Defense boost
102030405060708090100
Medals
22263035414754627094

<tbody>
</tbody>



[/spoil]
 

DeletedUser3

Additional changes:

  • The moon symbol in the top right booster bar now indicates idle goods buildings as well. (NEW)
  • It was possible to build Premium buildings/expansion without enough Premium. This resulted in a crash, and the removal of the building/expansion. (NEW)
  • The Army Management's scroll page works as intended now. (NEW)
  • The Flashing Mail-Box icon now stops blinking after you check your mail (NEW)
 
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