Agreed on all counts.Regardless of what was or wasn't originally posted, I appreciate the clarification. I'm glad for the overall improvements as well and also for the retro bump to my Greater Runestone upgrades. More would have been nice, but half a loaf is better than none
You're not looking in all the right places on beta forum for finding all such info.My only complaint to Inno is that there was not a forum post in the beta forum about the 1.154 update. It looks like beta is actually on 1.155 and there is not a forum post on it either. I had halted after my 9th settlement in beta and had no idea these substantial changes had been made. ...
What's funny though, is we've yet to hear from someone who actually built Virgo Project without understanding the pending nerf. Everyone who's posted seems to be butt hurt on behalf of this mythical player who somehow got deceived.I do understand the frustration of those who built the Mars GBs, though. It is never nice to change something after people have pursued it and spent time and resources.
Found it. Thanks.You're not looking in all the right places on beta forum for finding all such info.
The subforum of "Announcements" will list each "Full Changelog ## (reference)" - those threads are created only after Inno decides exactly which daily beta changes will go into the next soon-to-be-live Changelog. Additionally, forum staff may be bit slow yo create those threads. Thus, sometimes those threads are put out timely, other times there's bit of delay. If you only ever look there, you'll miss alot that's currently being modified in beta game (& eventually to go live).
However, there's a second location with important info. In the Announcements subforum there's a single sub-subforum at the top - "Daily Changelogs". There's a thread for each week's ongoing daily beta game changes (with a link to the corresponding "feedback" subforum thread, where betas discuss (or whine) about the changes) - this is updated each day by staff. All those areas are where you need to look if you want to stay on top of all potential changes.
The wording did not change. Posts in this forum have a tag in the lower-right corner if they're edited, to indicate as such (feel free to check the announcement for the Soccer Event to verify this). If that tag isn't there, the post hasn't been changed. There's a slight exception in that a post can be edited shortly after posting and not receive the tag (I think it's 5 minutes), but based on the time of your posts that was certainly not the case here. Just wanted to clear that up!The original language was "Lastly, we have adjusted the build times for all of the Cultural Goods buildings so they are all take a maximum of 4 hours to build." I copied and pasted it--I did NOT retype it--in my post above. When subsequent posts noted the wording difference, I went back to the tab in which I had the original announcement open and confirmed that it referred to Cultural Goods buildings, not Cultural Settlement buildings. I clicked "refresh" and watched the wording change.
As I already explained, the language changed. I posted maybe a day after opening and reading the message--my guild and I (speaking of which: hi, Qaccy!) had spent the day discussing what Inno meant when it announced that the construction time for cultural goods buildings was being adjusted to a maximum of four times the current construction time--and I finally decided to post here to seek clarification. Your explanation that there is a brief period of time during which an edit tag would not appear is something I didn't know and seems to explain how the language changed without an edit tag.The wording did not change. Posts in this forum have a tag in the lower-right corner if they're edited, to indicate as such (feel free to check the announcement for the Soccer Event to verify this). If that tag isn't there, the post hasn't been changed. There's a slight exception in that a post can be edited shortly after posting and not receive the tag (I think it's 5 minutes), but based on the time of your posts that was certainly not the case here. Just wanted to clear that up!
Not going to happen.I built Virgo expecting it wouldn't work in pvp to begin with. Still, if they are removing a significant part of is usefulness I'd exit that they'd compensate for it somehow by boosting the 2nd effect to be more than a number of coins which aren't even a rounding error.
Bad comparison. Where Virgo is concerned, players were warned beforehand. CdM and CoA were nerfed after a couple of years.I do understand the frustration of those who built the Mars GBs, though. It is never nice to change something after people have pursued it and spent time and resources. I remember it happened long ago with CdM and CoA, they were heavily nerfed and we all received vouchers to autolevel one level instantly any of them anytime we wanted. Most already forgot that... and the game has been better and better.
Yes. If you time it correctly, you can collect the 20 FP reward from Quest 5, have it update, then grab 20 more FPs from completing quest 10.if the update drops while i am in the middle of a settlement, will the reward and final quest change? or will it take effect the next time i start a settlement. also does anyone know the exact number of goods needed for the new final quest. I ask because i want to wait until after the update drops to complete my current settlement.
No. You'll still need 1,000 to unlock Mead Hall, but once that's done, you'll not face a Diplomacy requirement again. Once you've built a Mead Hall, which you can delete if you choose, you'll just need to produce 10 of each cultural good and 2,800 copper coins.Will it still require attaining a certain level of diplomacy?