Cultural Settlements Guide (v2.192)

Captain Christian

Well-Known Member
UBERhelp1, Here is an edit I thought looked cool.
  • Suggested Edit:
Captain Christian said:
7. Finally, my personal favorite: There is a little snowman just below the village and to the right of the boats. It is even decorated with a little Viking helmet and spear.
  • Original Post:
7. Finally, my personal favorite: There is a little snowman just below the village and to the right of the boats. It is even decorated with a little Viking helmet and spear.
 
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Livander

New Member
I don't know if everyone monitors this...
In any case, please note that contrary to what is mentioned to the guide, the Egyptian settlement offers 6 (six) removal tools, not 5.
My guess is that some last moment changes were incorporated into the live version of the settlement, for even the fandom wiki had for a time a jumbled questline (I have not checked if it has been corrected since).
 

UBERhelp1

Well-Known Member
I don't know if everyone monitors this...
In any case, please note that contrary to what is mentioned to the guide, the Egyptian settlement offers 6 (six) removal tools, not 5.
My guess is that some last moment changes were incorporated into the live version of the settlement, for even the fandom wiki had for a time a jumbled questline (I have not checked if it has been corrected since).
Thank you for noticing that! It looks like the removal tool placement did change around as it was going live, as I put what I had seen on Beta. Fixed :)
 

qaccy

Well-Known Member
Hey! Wanted to point out that for the two beginning layouts for Egypt, the number of roads for both are the same (9 tiles). Knowing this, it seems odd to mention that one has 'more roads than would be wanted' and the other having 'minimal roads' when there's no difference between the two!
 

UBERhelp1

Well-Known Member
Hey! Wanted to point out that for the two beginning layouts for Egypt, the number of roads for both are the same (9 tiles). Knowing this, it seems odd to mention that one has 'more roads than would be wanted' and the other having 'minimal roads' when there's no difference between the two!
Huh. I had edited the one layout to remove an excess road and forgot to recount... thanks for catching that!
 

QueenOfDrama

New Member
This Feudal Japan was fun; just a note after you start the last quest - build Dojo, you will have to "gather" 10 of each goods and 2000 Kobans; I was unlucky as I collected goods just few minutes before that and delete soy to put Dojo up. I "thought" I read somewhere that it will take into consideration all the goods you already had so I made sure I has them before the last Quest.
Thanks for the great guide!
PS
I really suck in trading, so it cost me few diamonds to sometime finish the trade(s). At the end when I finally said to myself stop wasting diamonds and I dismissed the trade - I realized it gave you another chance to try that trade again:rolleyes:
 
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