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Cultural Settlements Guide (v2.200)

Is it possible to finish it in 8 days?
it would be more helpful if someone could show me a spreadsheet or
a guide to making a good spreadsheet for Viking Settlement to keep track of time.
i have made one for me and i know there's a lot of improvement that can be done.
so please help me if u can. I know its a little shabby. (just a beginner in making spreadsheets;))
https://docs.google.com/spreadsheets/d/1NEAAns93UaRRiEE5o6aYHUBCMvQx4dR6Zlp-oNNUyaY/edit?usp=sharing

I also found a guide to finishing Viking Settlement, maybe it will help someone
found it in FoE Wiki comments section
1) I usually start in the evening (8 pm).

2) Build 6 shacks and 2 Axe Smiths. Note that due to obstacles you might not be able to connect all shacks to a road, but that doesn't matter much.

3) Produce axes for 8h (overnight) = 20 axes (at least if no 4x bonus)

4) Buy 2 expansions (6 axes) and unlock the shrine (10 axes)

5) Delete 1 axe smith, ideally you should now have 9 shacks, 5 shrines and 1 axe smith

6) Produce axes until you can unlock the mead brewery.

7) Delete the axe smith and build a mead brewery.

8) With the first 10 meads, unlock 2 additional expansions.

9) Build additional shacks, shrines and rebuild the Axe Smith (you now have 1 Mead Brewery and 1 Axe Smith).

10) Replace as many shacks you can with huts (saves space). You can now maybe already have 3 Goods Buildings.

10) Produce goods until you can unlock the Beast Hunter. Build it (normally you can temporarily have 3 Goods buildings).

11) With the first 10 horns, unlock 2 additional expansions. You can now for sure have 3 Goods Buildings (1+1+1 or 2+1 depending on the goods needed to unlock the next building).

12) I usually unlock 2 additional expansions with horns because waiting for the wool farm is simply too long. With 8 purchased expansions, you can have 4 goods buildings, which is the target.

13) The rest comes easily (Replace as many shrines you can with markets and the huts with 2 clan houses, it is usually enough).

To summarize buy 2 expansions with axes, 2 with meads and 4 with horns (unless you want to wait for the wool farm).

Target 4 goods buildings.

Logging in 3 times a day (morning, lunch and evening) is enough (4 or 8h productions)

and here's a screenshot of that

Thanks for the Guide @UBERhelp1
Going to be using the guide Nico created. Hopefully I can do it within the time limit as well! So far, so good. Love the detailed list.
 

UBERhelp1

Well-Known Member
Update to Version 2.192
  • Various grammar and spelling fixes
  • Changed reporting of numbers to a consistent amount of decimal places
  • Updated all images to be link-based, so no more images are uploaded, enabling full back-up of guide (this has been a long-term goal of mine)
  • Small-device- or small-screen-size- friendly changes (split larger charts)
  • Preparations for future settlements
 

Lady Gato

Well-Known Member
I thought that with the merchant in Japan that once you get the final quest to gather 10 of each cultural goods, what you gathered in the merchant after that would count towards the required 10 of each cultural goods? Because I just did a negotiation and got 10 armor and it wasn't counted.
 

UBERhelp1

Well-Known Member
I thought that with the merchant in Japan that once you get the final quest to gather 10 of each cultural goods, what you gathered in the merchant after that would count towards the required 10 of each cultural goods? Because I just did a negotiation and got 10 armor and it wasn't counted.
Unless they changed it somewhere, the negotiations did count. Anyone else seeing this?
 

Lady Gato

Well-Known Member
Unless they changed it somewhere, the negotiations did count. Anyone else seeing this?
Ok I am going to refresh the game & clear my cache.

EDIT: Ok it recognized now that I have 10 of 40 goods collected. Whew - I didn't want to wait while I constructed an armorer. Got 20 hrs left (unfortunately I am on the 2nd time limit).
 
Last edited:

WinnerGR

Well-Known Member
Of course. I'm working on final revisions and last minute tweaks to the update. I'll probably post it soon, once I've made sure that everything is correct. I will say though that this is a pretty big update.
Thanks , as I always I appreciate your work.
 

UBERhelp1

Well-Known Member
Update to Version 2.200
  • Added information on Aztecs
  • Added charts, pictures, and graphs for Aztecs
  • In-depth tips on the Aztec minigame (the Courtyard)
  • More fun facts! (also removed/rewrote stupid ones)
  • Massive reorganization/style updates
  • Removed expansion cost graphs, replaced with charts (easier to read)
  • Moved the 50k view charts to the archive (game added goods info screen)
  • Moved questlines to Part 1 (it fits better there rather than the intro)
  • Crazy amounts of grammar and spelling fixes
  • Corrected information all over the guide that was wrong or outdated
  • Removed references to and from removed information
  • Removed outdated and irrelevant information
  • Added more links to parts to connect information
  • Added information on the goods info screen accessed from the Embassy
  • Greater preparations for future settlements' information
  • Full backup of guide created for easier editing and history
  • Started the next view special…
  • And more!

Aztecs Time! Decided to post this early since I had pretty much everything finished up. This is probably one of the biggest updates to the guide since v2.0. A lot of info has been moved around, cleaned up, corrected, and overall improved. As always, if you have any comments, ideas, find any errors, etc. please, tell me!