qaccy
Well-Known Member
Yeah, Vikings is balanced a lot tighter than Japan and Egypt. Those gold timers are ruthless! When I was running through it for the Yggdrasil upgrades, I don't think there was a single run where I had more than a day remaining on the gold timer and I even got silver once. That silver was my fault for not keeping up with it as often as I should have, but it goes to show how much more efficient/active you have to be in a Vikings settlement.
Over in my corner, I'll be joining the club of folks who've maxed the Royal Bathhouse from Egypt. Now that that's done I'll be doing Vikings a couple more times to finish upgrading the third Greater Runestone I have, then I'll keep doing Egypt as I'm able for more Obelisks. My last bit of unsolicited advice for Egypt is to clear out impediments in a way that allows you to build two Pyramids and one of each goods building for the final quest. Two Pyramids can produce just under 30k Deben in 24 hours using 4-hour cycles, which is the same amount of time needed to produce 30 goods from a single goods building without x4 bonuses. Basically what I'm saying is there's no need to build a whole bunch of goods buildings to try to produce the goods as quickly as possible. This approach basically balances out the production and makes it pretty relaxed since once everything's built, you won't have to check in more than every 4 hours while progressing the last quest.
Over in my corner, I'll be joining the club of folks who've maxed the Royal Bathhouse from Egypt. Now that that's done I'll be doing Vikings a couple more times to finish upgrading the third Greater Runestone I have, then I'll keep doing Egypt as I'm able for more Obelisks. My last bit of unsolicited advice for Egypt is to clear out impediments in a way that allows you to build two Pyramids and one of each goods building for the final quest. Two Pyramids can produce just under 30k Deben in 24 hours using 4-hour cycles, which is the same amount of time needed to produce 30 goods from a single goods building without x4 bonuses. Basically what I'm saying is there's no need to build a whole bunch of goods buildings to try to produce the goods as quickly as possible. This approach basically balances out the production and makes it pretty relaxed since once everything's built, you won't have to check in more than every 4 hours while progressing the last quest.