Skag
New Member
Seems that this game is headed to the dust bin. Inno is consistently fractionating awards / rewards, making quests and challenges have more steps. Even the time required for negotiations in GbG has increased. Who wants a 6-step "daily challenge" that results in getting a 5-minute supply rush reward, or a GbG negotiation that costs 50 goods and rewards 1-fraction of an elephant fountain that they will never build? Inno's new "game experience"; each day requires more and more time spent in the game, but less and less being accomplished. Enjoyment has turned to tedium. Time to leave.