Mightylor
New Member
I did some searching to see if an idea or ideas have been proposed and did not see any. I wanted to ask if there has been any discussion regarding this I may have missed. I am not creating a thread for opinions, but rather wanting to know if there are existing threads so I can follow them.
My husband and I recently started playing and are really enjoying the game. We realize attacking and plundering are part of the game, but he has experienced some attacks where attackers have upwards of 600% boosts and high defense boosts and are much more advanced in age. He has kept his military current and designated defenders, but this level of attack from more advanced players leaves no way to defend.
We're wondering if there has been any discussions about:
My husband and I recently started playing and are really enjoying the game. We realize attacking and plundering are part of the game, but he has experienced some attacks where attackers have upwards of 600% boosts and high defense boosts and are much more advanced in age. He has kept his military current and designated defenders, but this level of attack from more advanced players leaves no way to defend.
We're wondering if there has been any discussions about:
- Limitation on attacks to be a bit more equal, such as only being able to attack cities that are in the same age and at a relatively equal military and attack/defend boost status, similar to the equality (or close) level of the military one faces while attacking to control sectors with boosts being limited and more fair.
- Creation of world(s) designed for players who enjoy dedicating time (and purchase of diamonds and such) to the fun of growth planning and trading without the attack aspect, or where attacks are kept in PVP or against the game while conquering sectors.
- Options to commit space and creation of types of buildings (or participate in some effort) which makes a player exempt from attack if choosing to commit to the endeavor, giving players who enjoy the building, expanding, trading and comraderie a more feasible way to put a more definitive type of defending military in place.