fair trade

Discussion in 'Closed / Archived' started by mystic1975, Nov 18, 2012.

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  1. mystic1975

    mystic1975 New Member

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    It would be nice to be able to offer fair trades on a 3:1, 4:1 basis etc.

    for instance iron is a lvl2 good but you can only trade @ 2:1 so if you are trading for glass which is lvl4 there is no way to create a fair offer
     
  2. maiversen

    maiversen New Member

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    That is an awesome idea
    I stress fair trade within the guild but at present it is not really possible this would do wonders
     
  3. Daniel

    Daniel New Member

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    The reason why it's so low is to avoid multi-accounters pushing accounts.
     
  4. Bastion

    Bastion New Member

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    Maybe it could be limited by tiered goods, same tier has the limits set as they are, one tier apart stretches to 1:3, two tiers 1:4 etc? Seeing a 1:1 trade of Wine to Gunpowder is really annoying.
     
  5. mystic1975

    mystic1975 New Member

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    yeah that's what I mean you gotta be kidding me if you think a trade like that is fair
    the way it is now benefits multi-accounters with high and low accounts
    high players feeds low player all his excess n low player roles right up the ladder
     
  6. Dominotx711

    Dominotx711 New Member

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    there is a way to get around this however. Trade up to it. If you trade 2:1 ratios up the board, then it comes out as a smaller trade in the end. Just an idea if it is that big of an issue to you.
     
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  7. stazmaz

    stazmaz New Member

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    why does a tier two trade for a tier one need to be 1:2 for a fair trade it should not be so cut and dry or cut throat. a tier two for a tier one should go for 1:.5 and so forth I think that keeping spammer account have to be kept in check if the legit can prosper too. just my personal thought

    T1-T1= 1:1
    T2-T1= 1:.5
    T3-T1= 1:.75
    T4-T1= 1:2
     
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  8. mouseyrt

    mouseyrt New Member

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    Because a tier 2 item requires twice the amount of gold and supplies to produce. A tier three item requires twice the amount of gold/supplies as a tier 2 item etc.... thats why the fair trade rate doubles every tier ( because the cost double every tier )

    BUT .. the trade ratio should take theat into consideration .... an offer of 10 stones for 5 limestone should be calculated as a 1:1 trade offer. That would PREVENT someone from trading 10 stone for 10 gunpowder to thier other account as a fair trade, and would allow someone to offer a fair trade more then one tier above or bleow.
     
    Last edited: Nov 23, 2012
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  9. Lanthano of Kruptos

    Lanthano of Kruptos Active Member

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    But higher tiers also have buildings that generate more gold and supplies per hour, and houses that hold more people per square. It's all relative. If you don't think the deal is good, don't take it. If you're desperate enough, then you may have to. And a player can only offer what they have to offer. I try to make a deal worth the forge point spent, in terms of an hour's wait and an hour's production with the deposit owned.
     
  10. Bastion

    Bastion New Member

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    That requires having a trading partner with the intervenening goods as well. Sometimes people don't have that much time or that many goods, and without being in the same guild, that requires an hour per tier (each trade requires a Forge Point).
     
  11. maiversen

    maiversen New Member

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    You got it that's what I mean
     
  12. Zerohate

    Zerohate New Member

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    I think its to make diamonds more apealing, with the merchants at 1:10 and that you can spend diamonds to get the suplies needed.
     
  13. mystic1975

    mystic1975 New Member

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    the way things are now the multi-accounters have it prefect their experienced accounts can feed their newer accounts and vice versa
    example you need level 2 goods in LMA but you have not built them in forever easy fix for them they just trade with their newer account say 50 iron for 50 silk sounds fair fits within guidelines and then newer account ends up dominating
     
  14. raspear

    raspear New Member

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    Fair Trade Ratios for tiers 5, 6, 7, 8.

    LMA = 1,600
    Colonial = 2,400
    Industrial = 3,200
    Progressive = 4,000

    LMA to Colonial is 3/2
    Colonial to Industrial is 4/3
    Industrial to Progressive is 5/4

    LMA to Industrial is 2/1
     
  15. PhantomForger

    PhantomForger <img src="http://forum.us.forgeofempires.com/attac

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    Sadly that doesn't take into account the space goods building require, which can also vary in the same age, let alone between ages. I'd hardly call trading between goods from a building of 9 squares and goods from a building of 16 squares "fair" just because their production costs are the same.

    This is a very moot point and I feel it's up to every player and guild to decide how they want to trade.
     
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