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I got one during the tutorial, but I don't know if that is the max. I think Poth2 may have been being facetious.One forge point. That's it? Just one?
Ha Ha! I was misled by the responder.
It appears to be the max. Every forge point reward in the popgame is one. Not two, not 20, one. Like someone forgot to go through and change out the placeholder...I got one during the tutorial, but I don't know if that is the max. I think Poth2 may have been being facetious.
A sneeze is worth more than that.
Just think how excited we will all be when they introduce FP frags.One forge point. That's it? Just one?
God, don't suggest it- they'll make it now...Just think how excited we will all be when they introduce FP frags.
I had a guild mate, several actually, talking about the 'order' the boards appear and to be careful to not use multiple spoons on the board that has few cups.Find the announcement here.
Just think how excited we will all be when they introduce FP frags.
I had a guild mate, several actually, talking about the 'order' the boards appear and to be careful to not use multiple spoons on the board that has few cups.
I was thinking the spawning of cups is random. Not standardized with rotating boards that we get.
Any chance of an answer. Random or set boards??
Ive already had 3. Not even joking.Imho: Nothing in this game is random and in particular the events. Especially towards the end of the events when items start drying up and event currency and diamond offers start mobbing your screen time.
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This event used to be (sort of) about baking (before pops) -- the major ingredients of some edibles were combined to make those edibles (at least kinda in a virtual format). The current pop game really doesn't have much to do with such baking except for the gear and flour. It would take some creativity/ingenuity, but perhaps at some point in the future this event could populate the tiles with baking ingredients that could be combined into edibles that take the place of cups. Something like 3 or 4 basic ingredients common to all baked goods and then a 4th/5th rotating ingredient that you add to get that valuable dish that you drop.
Or, given that the game drops cups/mugs, how about the tiles are different kinds of tea or coffee or ??? and you combine those get different cup/mug drinks and the number of combined tiles relate to brew time/strength (which might or might not have some value) and make it about things that are represented in the graphics rather than intro narrative and then the pop game.
Or, simpler, just remove the "classic baking" and references to edibles, etc. from the event?