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Forgotten temple remains... The level 55 one is an additional temple that does goods boost instead of FP boost.Goodbye Forgotten Temple...now it takes Level 55 play in GE to get its replacement. How well will that work out?
I did not see the Forgotten Temple listed as a reward. You say we still get it. I ask "How?" and "How much?".Forgotten temple remains... The level 55 one is an additional temple that does goods boost instead of FP boost.
Still drops 50 fragments a week from any trial 5 or higher. Fountain of Youth also drops as fragments directly. Probably because their perceived value is so different from other rewards that if they priced them "right" then everything else would cost nothingI did not see the Forgotten Temple listed as a reward. You say we still get it. I ask "How?" and "How much?".
continues to go up by 400% per level. 20680% is the max boost on 55.anyone got details of trial attack.defense at 55?
Which old system?"....with this update, we’ve eliminated the randomness that applied to Diamonds in the past. A fixed number of 30 Diamonds will be available from the encounters starting at Difficulty 4. In addition, 30 Diamonds (in increments of 10) will be available in the Common GE Store. This way, you can receive a guaranteed reward of 60 Diamonds every active season you play, which amounts to the average number of Diamonds players used to get in the old system."
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Only Inno bean counters could call this a "guaranteed reward of 60 Diamonds every active season you play".
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And what is their definition of an "active season"? Used to be, under the original system, if you took one sector/tile in a season it counted as you being active and able to participate in the next season without "re-upping" for it due to "inactivity". Then with the current system you need more than that. How much more I don't know, because Inno for some stupid reason keeps certain actually relevant information like that to themselves, unless I missed it somewhere."....with this update, we’ve eliminated the randomness that applied to Diamonds in the past. A fixed number of 30 Diamonds will be available from the encounters starting at Difficulty 4. In addition, 30 Diamonds (in increments of 10) will be available in the Common GE Store. This way, you can receive a guaranteed reward of 60 Diamonds every active season you play, which amounts to the average number of Diamonds players used to get in the old system."
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Only Inno bean counters could call this a "guaranteed reward of 60 Diamonds every active season you play".
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Specifically it used to be 40 advances (which happened to be 1 copper sector if you put it all into one place ; but you could take no sectors and still count as active).And what is their definition of an "active season"? Used to be, under the original system, if you took one sector/tile in a season it counted as you being active and able to participate in the next season without "re-upping" for it due to "inactivity". Then with the current system you need more than that. How much more I don't know, because Inno for some stupid reason keeps certain actually relevant information like that to themselves, unless I missed it somewhere.
When they say difficulty 4, I think they might mean trial 4. That one is a clean out nerf to the lower end of the spectrum. You do not make enough coins to buy the 30 shop diamonds until trial 4. And I think you have to do all 5 difficulty levels for them at that trial yes. There are higher trials where sufficient coins for 30 diamonds would be earned in the early encounters - but the 30 direct dropped will always also require difficulty 4.Then let's address the phrase "starting at Difficulty 4" for a second. That implies that you will now have to go to level 5 to get all the 30 "guaranteed" Diamonds, instead of only having to finish level 4. Maybe I'm misreading that, or maybe they aren't stretching it to level 5 and they're just bad with wording. Maybe. And maybe this is just another step in the continued nerfing of free Diamonds that been an ongoing thing for a few years now.
So all 5 levels of Trial 4 just to get the "average" that you get now from doing level 4 of Trial 1 currently? Well, that's even worse. They're giving us garbage and calling it caviar.When they say difficulty 4, I think they might mean trial 4. That one is a clean out nerf to the lower end of the spectrum. You do not make enough coins to buy the 30 shop diamonds until trial 4. And I think you have to do all 5 difficulty levels for them at that trial yes. There are higher trials where sufficient coins for 30 diamonds would be earned in the early encounters - but the 30 direct dropped will always also require difficulty 4.
In other words they are remaining true to form.They're giving us garbage and calling it caviar.
Well JBG, we are doing the winter event in beta, somehow, they think we need 2 stores FOR THE EVENT and 2 different currencies for the stores,NOT TWO MORE ITEMS STORES!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!![]()
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Can you guess how I feel about more stores instead of direct prizes/rewards???????????????????????????????????????????????????????
IT'S CRAP!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
In the previous iteration of trials, you were guaranteed 42-56 diamonds, depending on the trial you chose, with a chance to win up to 90 each season. The average result of this would be 58.2 (min 57.8, max 58.57) diamonds per week.The other thing is that "the randomness of the past" is not really a thing. In the original version, if you played all 4/5 levels you were pretty much guaranteed Diamond rewards. In the current system you are definitely guaranteed Diamond rewards of at least 40 or so, with the possibility of 40+ more. Now we're to take the fact that they're nerfing the actual guarantee to 30 and say that's an improvement? What they're really doing is putting a cap of 60 Diamonds on each GE season instead of that being the average. Meaning that a (slight) majority of players are guaranteed to receive fewer Diamonds, a small percentage will get the same amount. Fewer than half will actually get more.
The 30 diamonds are only given at level 4, none are in level 5. Every player will be able to see this when they choose a Trial. It is bad wording, though.Then let's address the phrase "starting at Difficulty 4" for a second. That implies that you will now have to go to level 5 to get all the 30 "guaranteed" Diamonds, instead of only having to finish level 4. Maybe I'm misreading that, or maybe they aren't stretching it to level 5 and they're just bad with wording. Maybe. And maybe this is just another step in the continued nerfing of free Diamonds that been an ongoing thing for a few years now.
Yes, you were guaranteed at least 42 Diamonds from every Trial including 1-3. Now you're only guaranteed 30 for those Trials, with the other 30 only available from doing Trial 4 or above.In the previous iteration of trials, you were guaranteed 42-56 diamonds, depending on the trial you chose, with a chance to win up to 90 each season. The average result of this would be 58.2 (min 57.8, max 58.57) diamonds per week.
I think you overestimate the "average player". The very active player? Yes, they will get a buff. The average player? Probably not. You've got to remember that most of the players are not in high level guilds, nor do they know enough to develop their cities properly. I believe that the perspective of players like you with lots of experience with high level play is skewed to players of that level and not the average player.It also happens to be a slight buff in terms of the diamonds/week that can be expected for the average player, if they didn't work with other players to determine the Trials with diamonds. You do need to be able to complete Trial 4, but at a max of 840% enemy army boosts... that's not a very high bar with how strong buildings are these days.
In other words, an overwhelming majority of players will get very slightly more diamonds/season, while a very small minority will make fewer.
No - with the coins you get, you can get 40 from trial 1, ~47ish from trial 2, and 55 from trial 3, assuming you just hold your coins until you can spend them for diamonds.Yes, you were guaranteed at least 42 Diamonds from every Trial including 1-3. Now you're only guaranteed 30 for those Trials, with the other 30 only available from doing Trial 4 or above.