Csernya
New Member
The rupee requirements for making overpriced goods are WAY out of whack with the time needed to make rupees. Why give 2 buildings at the start that increase diplomacy when you need the space for 7 - 10 days to collect from houses to get to the next step? A 500 rupee quest reward is like spitting in the ocean to make it wet.
Suggestions for reducing the time needed to complete the settlement in less time than it took Genghis Khan to build his empire:
1. Free roads
2. Reduce goods cost to 500/4hr and 1000/8hr production
3. Move the diplomatic building in the third step to the first or second step, with fewer goods required to get it so we can make rupees.
4. Have the water canals and alleys produce rupees (or a rupee boost) instead of just diplomacy, like the Shrines did.
5. Increase the value of shards from Flying Island so it can start paying its way and give us another reason to visit Moghuls every 4 hours.
Suggestions for reducing the time needed to complete the settlement in less time than it took Genghis Khan to build his empire:
1. Free roads
2. Reduce goods cost to 500/4hr and 1000/8hr production
3. Move the diplomatic building in the third step to the first or second step, with fewer goods required to get it so we can make rupees.
4. Have the water canals and alleys produce rupees (or a rupee boost) instead of just diplomacy, like the Shrines did.
5. Increase the value of shards from Flying Island so it can start paying its way and give us another reason to visit Moghuls every 4 hours.