My 6th city. I had to try to be once at the start
one day. Reached to stop on the first iron age quest. Got my fruit farm, my marble mine, 100 friends.
Check the city of the number one.
WHAT???
A castle so... huge! A forest of high tech GBs. A dozen of WW. That pirate hideout high leveled. And more and more.
Does that even make sense?
In a day, get what gonna take me a year of very intensive gameplay.
Menwhile he's gonna dispatch arc goods to his guild members and more.
So from today, i lost a piece of my motivation. Can't compete besides some very local challenge between friendly players.
The game is so unfair now if you don't pay.
There'll be more competition than that.
- No you can't catch #1 anytime soon.
- No you should not pretend to be interested in anything but the creative contests for the new world (which are primarily "how many diamonds will inno refund BRUTE?"
)
But we're talking about like 2-3 guilds with such players here. Out of what will soon be hundreds of guilds. Pick your niche you want to compete in and get setup efficiently.
- If you want the early arc, you'll be able to buy sets off players. If not now, then soon.
- If you want to advance ages (if your ranking # is what you care about, this is the primary objective - just planting an arc may look good now but there's way more points in higher ages and buying goods and levelling an arc will slow you down), arc is not strictly necessary, and many that are dropping them now won't be wielding them efficiently for some time anyways. Focus on your engines to generate FP & goods. There's like 30 people in VF+ a year later on carthage I think. You can meet that pace without spending I believe (with hyper-efficient play).
- If you want to be a GBG powerhouse you have a few options: (1: high age units with hovers in PE or turturrets in industrial will enable you to fight to way higher attrition than most; 2: age-camping Arc & CF-wielding negotiator - iron age is the cheapest age to get a "perpetual motion machine" going (now limited by abort-count) - but LMA or TE are also good choices to aim for and can have lower abort counts per completion). A year from now (based on carthage), platinum will still mostly have guilds that have to ration their treasury spending (and even some of the diamond guilds). A guild that has a higher total attrition ceiling is more important to playing on your own terms than arcs still. And there'll only be like 2-3 diamond groups (it takes time to inflate the guild count and the rankings). GBG is actually pretty fun still on Carthage.
That said, I understand the discouragement. I've certainly shared in that feeling before. I chose my goals for the new world expecting this might happen even if I hoped it wouldn't be quite so fast.
I'll be making a blitz towards being one of those VF+ players in Dilmun a year from now, while building the world as an expeditioning diamond mine (I'm interested in the journey, not in making another world totally focused on power)