"Incidents could sometimes appear behind the Arctic Harbor or the Oceanic Terminal, where they would be impossible to spot. We made sure they are always visible now."
Sure wish you would do the same for incidents on the roads. Being as though we can't see behind and between buildings, it makes it very difficult to locate them if they even exist. Why would INNO care if they are impossible to spot behind the Arctic Harbor or the Oceanic Terminal , yet don't care if the same issue exists on the roads?
I am aware of that tip, but I rarely if ever use mobile. Therefore, my comment. Thanks though.Pro tip (Only on mobile) : Be in move mode and grab your largest footprint GB and then move it all over your city. It will hover up all the incidents for you..
I could not care less about the daily, non-event incidents. However, when they include event "currency" it can make a difference in the outcome of the event (rewards ETC.). It also makes no sense that a person can drag their Traz on mobile and collect those incidents, while it does not do the same on PC. Having to move buildings out of the way just to see if there is an incident (there may be none) or employing the blind click method on the roads behind all buildings, is ridiculous.My guess is because the Arctic Harbor and Oceanic Terminal are stationary, but you can move buildings, therefore incidents on roads aren't always hidden. Not that I disagree with you about road incidents being occasionally annoying, but there is a difference.
I am aware of that tip, but I rarely if ever use mobile. Therefore, my comment. Thanks though.