• We are looking for you!
    Always wanted to join our Supporting Team? We are looking for enthusiastic moderators!
    Take a look at our recruitement page for more information and how you can apply:
    Apply

Feedback for update 1.301

Ebeondi Asi

Well-Known Member
FOE-85276: Just like on mobile, the attrition chance is now only displayed when the other Province is attackable.
Bad. Should have both be able to see the attrition chance in Mobile too, instead of dropping it on PC.
It was a nice thing to have, So one could easily see if the province would be at 20% in advance. of it opening
So IMO that is a big mistake and the opposite of what should have been done
 

Dominator - X

Well-Known Member
FOE-85276: Just like on mobile, the attrition chance is now only displayed when the other Province is attackable.
Bad. Should have both be able to see the attrition chance in Mobile too, instead of dropping it on PC.
It was a nice thing to have, So one could easily see if the province would be at 20% in advance. of it opening
So IMO that is a big mistake and the opposite of what should have been done
Agree! This was a nice change when they implemented it. It saved a ton of clicking on the surrounding provinces to see what the % was going to be when it opened.

This is just like INNO to break what they fixed.
 

Podling

Active Member
FOE-85276: Just like on mobile, the attrition chance is now only displayed when the other Province is attackable.
Bad. Should have both be able to see the attrition chance in Mobile too, instead of dropping it on PC.
It was a nice thing to have, So one could easily see if the province would be at 20% in advance. of it opening
So IMO that is a big mistake and the opposite of what should have been done

100%
 

Coach Zuck

Well-Known Member
Horrible, why would the developers remove something so helpful from PC just because mobile doesn't have it? Give it to mobile users. This screams of PO's not understanding their product. Fire your PO's please and train up your awesome community managers or support team in agile (but making it a job if they want it, not volunteers), make them your PO's, and then your customers will stop having such a love hate relationship with your game. Ridiculous stuff like this is what makes most of us really dislike Inno.
 

WillyTwoShoes

Well-Known Member
Forge Point Bar
  • FOE-86314: Gaining your hourly Forge Point while your bar was already full (by collecting FP producing buildings for example) would reset your bar to 10 visually. This no longer happens.

I opened a support ticket on this back on 5 December 24. I was told that my activity showed I was spending forge points on great buildings. After some careful observation and 3 more messages to support, I got the standard response - reinstall your browser, clear your cache, don't use 3rd party apps, log out and back in, etcetera the ticket was closed out with a best regards.

It's nice to see they addressed the glitch. I guess they cleared their cache and figured out what the problem was.
:rolleyes:
 

Mor-Rioghain

Well-Known Member
Okay, my 2 cents on this:
  • FOE-85276: Just like on mobile, the attrition chance is now only displayed when the other Province is attackable.
WHAT!? WHY???????

I've actually been giving some folks a pretty hard time for using such words as "punishing, hurting, forcing, etc." when describing actions taken by the developer in well, developing the game, but now I'm beginning to wonder why I was so harsh in my critique of them! How else can we take such a change to a newly changed feature?????
  • Guild Battlegrounds: introduced 2019
  • A few months later: Update & bug fixes
  • About a year later: Massive upgrade, Waterfall map introduced
  • Over next 2 to 2 1/2 years various fixes and minor upgrades to the next big one about Nov/Dec 2024 where we are introduced to Battlegrounds Defensive Boosts. Lots of amazing new - and pretty darned useful changes - and then....
This.

I mean if you didn't see fit to make that alteration in a major update that happened only about a month or so ago, why bother doing it in a standard update? (Here's the "paranoia" part I usually hate so much: Did you wait hoping we wouldn't notice it??)

I can't say it better than this:

So IMO that is a big mistake and the opposite of what should have been done
or this:
Agree! This was a nice change when they implemented it. It saved a ton of clicking on the surrounding provinces to see what the % was going to be when it opened.

This is just like INNO to break what they fixed.
But most especially this:
Horrible, why would the developers remove something so helpful from PC just because mobile doesn't have it? Give it to mobile users. This screams of PO's not understanding their product. Fire your PO's please and train up your awesome community managers or support team in agile (but making it a job if they want it, not volunteers), make them your PO's, and then your customers will stop having such a love hate relationship with your game.
And the grand prize goes to:
Ridiculous stuff like this is what makes most of us really dislike Inno.
 

WillyTwoShoes

Well-Known Member
  • FOE-86204: Images for the Mountain Reserve Golden Upgrade Kits and buildings themselves were swapped. This is now corrected.

How does something like this happen?
It was released for beta testing right?

I feel like someone should state the obvious on this one:
Your not some new startup operating on a shoe string budget out of someone's garage any more. You have paying customers who are entitled to a more professional product.
-
 

Xenosaur

Well-Known Member
FIX:
Forge Point Bar

  • FOE-86314: Gaining your hourly Forge Point while your bar was already full (by collecting FP producing buildings for example) would reset your bar to 10 visually. This no longer happens.

Thank you for FIXING this, H O W E V E R...

Can you fix the issues with the FP value (count of FP) in that SAME HOURLY FORGE POINT BAR to cleanly display 4 OR MORE digit clearly, without the 4th or subsequent digit(s) being visually obscured? Any values of >999 in the Hourly FP BAR are obscured in the browser from displaying their true value/size.
 
Last edited:

Coach Zuck

Well-Known Member
fix the issues with the FP value (count of FP) in that SAME HOURLY FORGE POINT BAR to cleanly display 4 digit holding clearly, without the 4th digit being visually obscured? Any values of >999 in the Hourly FP BAR are obscured in the browser from displaying their true value/size.
Not to mention 5 digits... 12k collect all's over here, please include me too
 
Top