• We are looking for you!
    Always wanted to join our Supporting Team? We are looking for enthusiastic moderators!
    Take a look at our recruitement page for more information and how you can apply:
    Apply

GBG cheating is not even being hidden anymore

Lord Nutty

New Member
This some bs man the amount of lag cheaters in this game, worse than it was at end of gvg. we get to x1 50 hits before they do, then the second they start hitting our sector ever single one of our 40 members gets insane lag while they just speed past us. doesn't matter when we were hitting a sector, if they weren't on it, no lag, if they were on it, awfull lag. this needs to stop and inno needs to stop protecting the cheaters like they did during gvg just because the cheaters give them money
 

Dominator - X

Well-Known Member
Here we go again. Lag is real and it sux and INNO is terrible for not fixing it. However, if there is community lag, everyone is experiencing it. Put the blame where it falls; on INNO.

The screaming and whining about "cheaters" only make those not as efficient as fighters feel good. I know for a fact I have never cheated yet I have been accused of such. It gets real old real fast.

INNO has done little to nothing to fix the issue with lag. I don't begrudge this new ownership group for wanting to recoup their investment and make a profit, but people are really getting tired of the launch day lag. It is stupid and zaps the enjoyment of the game. Not to mention the conspiracy theories that crop up, like the OP posited here. Those theories are the fault of INNO for not fixing this issue. They want us all to compete and spend those diamonds, but we are spending more time watching the swords spin instead of actually fighting. BORING.

There are more comments (at least in my guild) right after the launch about how unbearable the lag is, than there are about the actual battle. Is that really what INNO wants? A bunch of unhappy, unsatisfied consumers of their product? Angry players cussing INNO out for the terrible lag rather than high-fiving or... consoling each other over the results? I would think not. But that is what they are doing and that is what they get for such poor management.

Fixing the lag should be their top priority if GBG is as important as they suggest it is.

Fix the lag, INNO! Fix it!
 

NWWolverine

Active Member
GbG now sucks completely with the new roll out. I doubt there's any fix that will balance the guilds again. More guilds are dismantling and trying to join the top 2 but they're full now. 3rd and 4th place guilds in my world are a joke in comparison. Players that used to try have just given up and focus on the events. GE and the "Improved" QI. (no sarcasm. It really is improved)
 

Ebeondi Asi

Well-Known Member
I wonder exactly where the bottleneck is. Is it in the server? or the gateway into the server?
And does it make business sense to spend a lot to solve a problem that exists for 30 minutes one day a week?
The stupid idea of a few minutes hold does nothing.
One other sort of possible solution (if it is not in the server ...for each World?) would be to have different Worlds one hour off. So some at 8AM Some at 7AM some at 9AM If the bottleneck is the input
As far as GbG sucking? No more than it used to.

My partial solution to GbG suck would be the top prize fragments are filtered down further.. to more Guilds..At least on down to tenth place getting some fragments. And the current prize fragments could be used for any previous top prize. endlessly (with a limit of one of each in city?) . This would at least allow fifth, etc seventh place Guilds to gradually collect a few of the top prize GbG buidings. (which would be really a fair thing to do) And it would improve moral in many Guilds.
 

NWWolverine

Active Member
A player in my guild made the claim that the top guild in our world has their own server which is why they can put in 100 battles to our 15-20. I'm not a tech guy so I don't understand if that's possible but could be a huge advantage if so...
Quote "I Learned this from other players whiLe in TW.. bL (black Listed) has a private server that's Located close enough to Germany where the main Inno servers are based.."
 

Ebeondi Asi

Well-Known Member
A player in my guild made the claim that the top guild in our world has their own server which is why they can put in 100 battles to our 15-20. I'm not a tech guy so I don't understand if that's possible but could be a huge advantage if so...
Quote "I Learned this from other players whiLe in TW.. bL (black Listed) has a private server that's Located close enough to Germany where the main Inno servers are based.."
That reads like an "urban myth" LoL
It might even be true the player has his own server, but I seriously doubt it has any effect overall.
 

Mor-Rioghain

Well-Known Member
Inno uses a list server so it's only going to be as fast as each data package can be processed in and out. Having one's own "server" or a faster data transmission speed will help lessen the time for those data info pkgs to make their roundtrips but in all honesty the time is virtually meaningless when the number of people sending in data packets and receiving them from the Inno server is that much higher, i.e., battlegrounds opening day, recalc from GvG, etc.

Just think back to High School.

When you walked halls during a class to go the office or your locker or something, easy, breezy. Try doing that after the bell rings. It makes salmon spawning look tame. ;)
 

honey55

Well-Known Member
The gbg is definitely bad during opening but I've experienced lag against the top guild in the middle of the day as others in my guild did when there wasn't much activity on the map.
 

Mor-Rioghain

Well-Known Member
That's because the will still show up in force -- more people clicking than usual -- so they can wrap it in minutes and go back to whatever it is they go back to. Been in those guilds and if you are not uber-punctual, you're lucky if you can hit 10 fights per sector. Too many folks, not enough fights for them all.
 

Podling

Active Member
Dominator-X you may not be cheating. I have nothing to go on but your word, and no reason to doubt your word is good. But to deny that GBG cheating is rampant just because *you* aren't doing it is head deep deep in the sand naivety. Cheating is rampant. Bots are rampant. There are videos on youtube that will teach you how to use them and tell you where to get them. The sites selling them can be found with a google search. And the number of players getting banned for using them is infintesimal to non existent. So don't take it as a personal attack when someone complains about botting. It is destroying the game, or at least a major portion of the game, for a lot of players.

Oh and by the way... just because you aren't botting doesn't mean you aren't benefitting from bots. There may be botters in your guild. Those botters contribute to your guilds gbg wins, which benefit you as well.
 

Mor-Rioghain

Well-Known Member
Perhaps if people used the correct nomenclature when referring to the use of an exploit rather than an actual bot they'd be taken more seriously.

@Podling & everyone else jumping up and down screaming BOTTERS!: In my experience, I'd have to say that your assertion that non-"botters" (aka, cheaters, blah-de-blah, when what you mean is exploiters who bought an auto-clicking mouse or joystick which is NO different than a hot-key on a keyboard in terms of results) benefit from them is just, well, a bunch of Hooey.

I do not choose to use the exploit. I am a slow clicker. Every click-test I've ever taken puts me in the rank of turtles, snails, and other things that bide their time, not win sprints. Yet somehow I manage to get between 900-1200 fights in per day of the season so I'd have to argue that the purported "botters" of my guild are benefitting from ME, not the other way around. Are we as a community suppposed to punish everyone who's successful just because they're successful?

You don't have to take my word for the incorrect use of the terms. Bots, hacks, cheats, cheat codes, God Mode, and all of the other jargon from the computer and computer gaming industry has been around forever now and while it might change meaning somewhat based on current technologies it still holds true to it's base meaning. The Internet companies who develop, manufacture, and distribute this stuff are the ones who define these words! They know what they are and are not willing to accept happens to their very expensive, very exclusive, proprietary software! If you want them, in this case, Inno, to take you seriously, speak their language, not the one you learned when you were camped out in your living room playing your Nintendo, Sega Genesis, XBox, or PS2. So keep on calling that leapard a cheetah but it's still a leapard under all of those coats of paint y'all keep putting on it's fur.

This subject comes up over and over again not because it's not being "fixed" or that Inno keeps ignoring a perceived problem, but because the people who scream the loudest keep starting back at the beginning, giving absolutely no credit whatsoever to the fixed problems that have already happened due to the developer being able to investigate and act upon reliable reports.

Did it ever once occur to those who are so hopping mad that they might just try to understand the underpinning technology behind the platform? It's like y'all are calling electricians to come into your home and fix your water leaks. Both systems use conduit but dang, that's about all they have in common. :rolleyes:
 

UP ONLINE

Active Member
using Programs/bots is Cheating
having LAG is not!
I never have Lag trouble using a PC & there web site is best
A phone And a APP LOL you will have problems
 

honey55

Well-Known Member
That's because the will still show up in force -- more people clicking than usual -- so they can wrap it in minutes and go back to whatever it is they go back to. Been in those guilds and if you are not uber-punctual, you're lucky if you can hit 10 fights per sector. Too many folks, not enough fights for them all.
Well if only one or 2 guilds showing up in force causes lag, which seems quite likely, that means inno really has a problem and it should have been fixed BEFORE all these other recent changes to the game.
 

Dursland

Well-Known Member
The only thing that's going to do anything is to get Kotaku or somebody to do an article about it.

Then that will get the attention of MTG, who will make inno address the problem.
 

The Lady Redneck

Well-Known Member
Well if only one or 2 guilds showing up in force causes lag, which seems quite likely, that means inno really has a problem and it should have been fixed BEFORE all these other recent changes to the game.
INNO has had this same problem for years. Before GBG was even part of the game there was really bad lag when fighting.
 

Pericles the Lion

Well-Known Member
The only thing that's going to do anything is to get Kotaku or somebody to do an article about it.

Then that will get the attention of MTG, who will make inno address the problem.
An article about what exactly? Player perceptions? Unless somebody starts presenting real evidence, instead of speculation, there is no story here.
 

Ebeondi Asi

Well-Known Member
The fact that PC players can use the keyboard (Legal) shortcuts allows them to autobattle much faster.
The additional fact it is also legal to rearrange the keys so they are able to be clicked more easily.. also makes those player much much faster. all legal.

The one illegal thing would be if they automated the multiple key clicking.. but there really is no need to go that far since the legal fighting can now be incredibly fast.
If players really wanted some slowdown of so called bots. (fast players) then a mandatory time between fights would be the answer. Perhaps a fraction of a second (0.25 second) required between an individuals fights.
The 0.25 is a total guess. but probably in the ballpark. I would bet 0.5 second pause everyone would be screaming TOO SLOW!!!
 
Last edited:

Dursland

Well-Known Member
An article about what exactly? Player perceptions? Unless somebody starts presenting real evidence, instead of speculation, there is no story here.
The evidence would be the links to bot sites, youtube videos, etc. It's all been laid out in this thread already.
 

Pericles the Lion

Well-Known Member
The evidence would be the links to bot sites, youtube videos, etc. It's all been laid out in this thread already.
ROFL. You think that links to bot sites and youtube videos is evidence of cheating in FOE? It's not "evidence" any more than the attached video is evidence of aliens.
 

planetofthehumans2

Well-Known Member
I wonder exactly where the bottleneck is. Is it in the server? or the gateway into the server?
And does it make business sense to spend a lot to solve a problem that exists for 30 minutes one day a week?
The stupid idea of a few minutes hold does nothing.
One other sort of possible solution (if it is not in the server ...for each World?) would be to have different Worlds one hour off. So some at 8AM Some at 7AM some at 9AM If the bottleneck is the input
As far as GbG sucking? No more than it used to.

My partial solution to GbG suck would be the top prize fragments are filtered down further.. to more Guilds..At least on down to tenth place getting some fragments. And the current prize fragments could be used for any previous top prize. endlessly (with a limit of one of each in city?) . This would at least allow fifth, etc seventh place Guilds to gradually collect a few of the top prize GbG buidings. (which would be really a fair thing to do) And it would improve moral in many Guilds.
Its not 30 minutes a day for me, it's every time I go to fight. Maybe the first few fights are ok but then I'll just click...click...click on the button and it's totally unresponsive.

Hell one time the lag was SO BAD it took 30 minutes for me to finish a 280 fights sector, racing another guild with one man, neck and neck until the other poor guy got tired of it. It didn't make any sense becuase in that session it was just me and that other guy fighting in the entire map.

Its literally the scene from Ferris Buller, on repeat

 
Top