1. Cultural Settlement - Feudal Japan

    Arising from the Sengoku period of Feudal Japan, the clan of Akechi Mitsuhide has requested your help.
    As the Daimyo of his village, it is your task to lead the Feudal Japan to prosperity! Detailed information here!
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  2. Changelog 1.156

    Hello Queens and Kings,
    The update to 1.156 will take place on Wed, July 10, 2019. There will be a short period of downtime during the update, we apologize for any inconvenience caused during this time.
    For the detailed description of the upcoming changes, please see the details here.
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  3. GvG Improvements

    Hello Queens and Kings,
    We'd like to keep you updated on what we're planning to do, as we're about to get started on implementing the following improvements, and would love to hear some community insight into if you feel these additions address some of the fundamental issues GvG faces.
    For the detailed description of the upcoming changes, please see the details here.
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  4. Changelog 1.157

    Hello Queens and Kings,
    The update to 1.157 will take place on Wed, July 24, 2019. There will be a short period of downtime during the update, we apologize for any inconvenience caused during this time.
    For the detailed description of the upcoming changes, please see the details here.
    Dismiss Notice
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[Graphic Errors Collection Thread]

Discussion in 'Confirmed' started by HaekelHansi, May 17, 2012.

  1. StefanWizard

    StefanWizard Member

    Joined:
    Feb 2, 2013
    Graphic Error : Aparently any time you wanna delete any building , you will not be informed about what you will get back , but instead be informed that you will not get anything back ... but if you delete the building , you do get something back (coin , supplies , population).
    [​IMG]
     
    Last edited: May 27, 2014
  2. Walrusking001

    Walrusking001 Active Member

    Joined:
    Mar 17, 2014
    D world: when fighting with a full bronze age army the units do a 360 and point the opposite way.
    Screen shot: The units do it so quick that a screen shot is not possible (seriously its like a half a second) then they go back.
    All bronze age units are affected but warriors do it the most from what i've seen. *5 battles in a row i've seen this.
    must be a full bronze age army for some reason it won't happen with less than 8 or with mixed age units
    I use google chrome (newest version)
    Hp with windows vista
    Its 9pm est at this time
    Can't test other worlds as this my only other world.
    did a search: nothing.
    Hope i did this right.
     
    Last edited: May 30, 2014
  3. king altoria

    king altoria New Member

    Joined:
    Jun 17, 2014
    Quest box blown apart

    Been having problems with the quest display box..When it is for supplies when you have it done (or in the green) and use the supplies it sends the box into wide spacing from the green marking that shows how much supplies you have to give
    in other words the bar goes into the negative and pushes the box apart.If you use more supplies than what was needed for the quest... A refresh fixes this ..As it then has the correct amount of supplies.......(how come i cant upload a screen shot from my pc only url link) lol first time posting so if i screwed it up sue me hahahahaha
     
    Last edited: Jun 17, 2014
  4. Yes experiencing the same problem and the link given is dead. Also when trying to collect using the hold mouse down and drag this is also not working well nor is the scrolling of the screen. Whatever they did in the last update they have basically screwed the enjoyability of the game
     
  5. PhantomForger

    PhantomForger Well-Known Member

    Joined:
    Sep 27, 2012
  6. StefanWizard

    StefanWizard Member

    Joined:
    Feb 2, 2013
    All Great Buildings descriptions in Inventory are messed up
    [​IMG] [​IMG] [​IMG]
    Here are just 3 examples.
     
  7. StefanWizard

    StefanWizard Member

    Joined:
    Feb 2, 2013
    Shouldn't the Junkyard display the permanent effect of -500 happyness (when hovering over it) ?
    [​IMG]
    Like it shows the permanent effect of the Toy Factory ?
    [​IMG]
     
  8. DMJeanette

    DMJeanette Guest

  9. rayder

    rayder Member

    Joined:
    May 29, 2013
    Defensive Icons Not Moving

    When attacking sometimes when the defenders make their first moves some of the units icons don't move to the new position. Their new position shows empty although you can attack the empty hex they occupy and do them damage (if you can find it) but the icon remains behind in the old hex which you can't attack because it is really empty. Then on defense's second move those icons seemingly make 2 moves at once to cross large distances.
     
  10. hjh102

    hjh102 Well-Known Member

    Joined:
    Dec 12, 2013
    Not sure how to insert the screen capture I did, but I recently had a little red convertible drive from the road to the grass edge of my Deal Castle. He's been parked there all day , even though I've logged in/out several times. Funny :D
     
  11. jrwsdev

    jrwsdev New Member

    Joined:
    Sep 9, 2014
    Herb Merchant

    After the latest update my Herb Merchant has a crazy animation glitch. The front of the building scrolls by from right to left and then repeats over and over and over. I have a a screen shot that shows it at the left edge before it disappears and just as it appears on the right but I do not have a way to upload it so I can insert the url of the image. If someone wants to see the image I can email it. It should be easy to reproduce. I have the latest video drivers, browser and flash so please don't tell me to update. The herb merchant looked fine before this morning's update and then after it looks crazy so it's not my PC.
     
  12. WhileatWork

    WhileatWork Member

    Joined:
    Aug 20, 2014

    Got this going on too. Cleared cache, different browsers, even on computer at home. Only the Herb Merchant, any city I got to. The front of the building just scrolls across the property (within that building's space). Kinda silly.
     
  13. Snalinif

    Snalinif New Member

    Joined:
    Sep 9, 2014
    Same here. Very very weird.
     
  14. Since the last update, the Herb Merchant graphic has a glitch where the "active/working" version of the sprite travels across the "inactive/sleeping" version from right to left.

    [​IMG]
     
  15. JasonBOT

    JasonBOT Guest

    Odd - for me it only scrolls when it has been set to work. If I stop production the scrolling stops as well. At least I didn't notice a scroll when it was ready to collect. Happens on all worlds in which I have an Herb Merchant - but as others have noted, only the herb merchant.

    1.34.26088 (09.09.2014 9:16), JasonBOT (971542), us1, en_US, WIN 11,8,800,94, Windows 7, Firefox/31.0, 1680x904, Legacy
     
  16. Avarona

    Avarona New Member

    Joined:
    Sep 9, 2014
    The Herb Merchant. as others are saying, has an odd animation that occurs once in production. It only just started after today's patch. [5 sec video below]
    [video]http://vid5.photobucket.com/albums/y189/PassionForAnime/HerbMerchant.mp4[/video]
    I also want to add that the Tigers' Den animation is backwards. It is supposed to occur once polished with nothing happening when not. But I'm seeing the animation not polished and freeze up once polished. [another video below]
    [video]http://vid5.photobucket.com/albums/y189/PassionForAnime/TigersDen.mp4[/video]

    Mind the quality. . .



    World(s): us2, us5, us8
    1.34.26088 (09.09.2014 9:16), Avarona (1579563), en_US, WIN 14,0,0,179, Windows 7, Firefox/32.0, 1920x939, Legacy
     
    Last edited: Sep 10, 2014
  17. tstar99

    tstar99 Member

    Joined:
    Jul 6, 2013
    same here. on e-world
     
  18. Volodya

    Volodya Well-Known Member

    Joined:
    Jul 16, 2014
    I have the herb glitch too. I found that if I move the building and put it back, the glitch disappears until the next collection.
     
  19. PhantomForger

    PhantomForger Well-Known Member

    Joined:
    Sep 27, 2012
    One post about it is enough, thank you all. Has been passed on through the appropriate channels.
     
  20. macks2008

    macks2008 New Member

    Joined:
    May 6, 2014

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