Battle Grounds is messed up. This week we have a guild with 18 members and we only have 4. This guild owns 3/4 of all the sectors.
I wish they would match us up by guild size vs.their so called active algos. Yes we are a active guild of 4 but can't fight 18 players and expect to come out on top.
Initial match ups are a disaster. Guild of 18 destroying guilds of 3 or 4 players. It really takes all the fun away because it is not even close to being a fair fight. How would you like to take 3 of your buddies and go into a street fight against 18 hoodlums. I think Inno was not thinking straight when they did the algo's on guild match ups.
Battlegrounds is fine. They had to put everyone somewhere based on some logic that matched the MMR system. Now that this one time guestimation is behind us, future match ups will be based on actual performance. Let the ones you can't beat win, but beat the other ones your size.Battle Grounds is not ready for prime time yet, I can't believe they released it from Beta in this condition. Yeah lets see what happens when we match up a guild of 25 player against a guild of 3 players. Then we can sit around and laugh at the slaughter.
Things will sort themselves out after a couple of rounds.