I ran a top 30 Guild for a couple years, we're currently ranked 12 in our world, they seem to be doing fine without me as boss. I've also spent 6 months of the last year Peddling, traveling from Guild to Guild, spending a week in various Guilds. I'm a pretty good visitor to have. CE so 3 of thetop 5 GB Goods for sale, lvl 80 Arc for Treasury, 15 CE HoFs for Power. ;v; 64 GE every week, and dirt cheap prices on Goods. Hey, I am a Peddler after all.
A note on the majority of Guilds. They suck. Every Sunday I'd start looking for another Guild to spend the next week if I hadn't been invited to a Guild. I'd look at all Guilds with Auto Join and more then 20 members. Most Guilds don't have 20 members. Of those that do over 90% still suck. I got to the point i could tell in 2 minutes after joining if I wanted to be there.
Drones. No activity in their market in GE or GvG. No chatter in their Guild thread for days or weeks except an occasional trade posted with lots of Player X joined the Guild followed by Player X left the Guild.
Srep 1 to finding recruits: Be an active Guild.
For the Guilds I'd stop in for the week, I'd always introduce myself in the Guild thread, then start chatting, asking for jokes, stories of the Guild. I'd slip in that since I'm asked frequently for recommendations for Guilds (I still am) what is special about their Guild and what kind of players should I refer to their Guild?
Step 2: Identify the real strengths and goals of your Guild then use those to advertise for recruits that fit those strengths and goals.
Of course as the week went on and folk got used to me they'd be a lot more willing to chat. And inevitably some of the folk who were not quite happy in their current Guild would ask about other Guilds. I'd take the time to get to know them, then put them in touch with the leader of the Guild that I thought was the best fit.
Step 3: Understand that a Guild and a pair of shoes are remarkably similar: One size does not fit all. A good player may languish in a good Guild that isn't quite right for their play style.
Step 4: Find and work with other Guild Leaders to find the right Guilds for your players that don't seem to fit right in your Guild. They will do the same for you. Everybody wins.
Step 5: Be aggressive about advertising in the main game forum. Don't be afraid to go head hunting, turn your Guild over to your co-Founder (you have given someone in your Guild Founder status so that if you are not available they can carry on? RIGHT????) and run from Guild to Guild recruiting.
Remember all those drone Guilds glutting every world? There are thousands of potentially good players in those drone Guilds who had the misfortune of joining that Guild as their first Guild and have no idea that there are good Guilds out there. You'll be doing them and youa favor by rescuing them.
Enough for now. Any other specific topic you'd like me to talk on? Telling me stfu is also a viable option...