wolfhoundtoo
Well-Known Member
That's the thing with me. I have seen recalc on a high competition server. Still don't like it. I understand that if you are in a large guild with many fighters it might be fun for a while, but only if you're available at 7 PM Central time, which I am usually not. Also, from what I've seen in Forum posts, it seems that a lot of the top guilds concentrate on the AA map, which is only really playable if you're in the top era. So if you're not in SAV, and the guild isn't active in the era you're currently in, then you have to produce lower era troops to participate, assuming they are active in a lower age. Or resign yourself to be a supporting player providing goods, and maybe DAs for any maps at or below your era. And what fun is that? None, and I speak from experience. Even if you're able to be a fighter, it becomes boring really quick, at least it did for me. Too much work for literally no rewards. And if you haven't noticed, a lot of players really care about tangible rewards. A lot.
I actually agree with you on this. If it were up to me, I would just remove the ability to block off landing zones. If a sector is a landing zone, it should always be open to attack. The fact that they can be blocked off is one of the most unrealistic aspects of the fighting in this game. (Not that I'm claiming there is a lot of realism, you can revive dead soldiers after all, but still.)
Well part of the concentration on AA would be that it doesn't actually need goods but medals for that map. Given the sheer number of high Arcs out there, I'd expect that some of those guilds can more easily generate the medals to hold large amounts of territory than they could in other ages (or they are using the goods for GBG instead). The AA map also gives the most power of course so that makes it more desirable too. I used to play GVG but you are correct the vast amount of the time it is reset that matters and that's 5 pm my time which doesn't work well.