Thanks for the guide!
You can delete a wounded army using the red "delete army" button, just like you would delete one of your own troops. You can then replace it, assuming you aren't under siege.In GvG is there a way to replace a defending army that has been damaged after an unsuccessful attack by an opposing guild? Must you wait for them to completely die and reopen a new slot?
Yes, if you release all your sectors, you can start over again at any available landing zone.should you allow freedom of sectors that you hold will you be allowed to start over in iron age gvg ? and would you be allowed to travel up river and start your first siege like starting over ?
Tied to this question as well as if an army is defeated, will there ever be a cost to refill a defense slot that was previously unlocked? Does an unlocked slot STAY unlocked (so long as you maintain your control of the sector) or does the slot need to be unlocked again in either of these cases?You can delete a wounded army using the red "delete army" button, just like you would delete one of your own troops. You can then replace it, assuming you aren't under siege.
Yes, you already lost the goods when you placed the siege, so those goods are gone regardless of what happens to the siege.So. Lets say you have laid siege on a sector, if you decide to pull that siege because you are losing, do you lose the goods you laid out? I keep getting different opinions on this. It really should be a yes or no answer
The limit is 80 and it applies to both members and active invitations. If you have 78 members, then you may have just 2 invitations sent out at the time.Is there a limit to the number of members a guild can have?