I am beginning my 10th month of play
When you're on your 5 years and 10 months of play, you might think differently about:
it sure does seem to take a long time
the quests themselves seem inordinately difficult to obtain a "piece" of something. Why make them so difficult? It shouldn't be a cake-walk but some of these are the ones that have 6 to 10 different things to do and some of them are just an "open and shut case" of "can't do that."
They aren't quests. They are challenges. And so, the point of them is not to be easy for everyone. Otherwise, they wouldn't be called Daily Challenges... they'd be called Daily Giveaways.
Fighting on the campaign map, for instance! How many people out there are NOT ahead on their maps and can barely hold their own much less fight?
That's a choice. The game (vis-a-vis the developers) is attempting to push you along the tech tree. You can choose to advance on the continental map at a faster pace than the tech tree, but that is not the preference of the game. All decisions have rewards AND consequences. You've chosen your path. The game would like you to take a different path.
and the graveyard? YAWN Even had I participated in this event before I would NEVER build something so huge for nothing but happy points! Just when it seems like Inno is getting the idea that smaller is better with the shrink kits they start coming up with kits to make things BIGGER??? Huh?? lol
You've been playing for 10 months. Do you know the history of the Graveyard? How can you make such a statement without even having played the last Halloween event, let alone the one several years ago... when upgrading was STILL a thing back then? This is a silly, noob statement.
My biggest beef with the event was that somewhere in the 2/3 of the way through range--sure enough, here comes the diamond special (2 days AFTER I buy the largest package because of a higher % of diamonds special) and IT has the extra bldgs I want: the mad scientist and that darned Black Tower! Argh! WHY couldn't we get credit for that if we'd just made a diamond purchase
Because Inno would like to, and more importantly NEEDS to make money to continue to fund the ongoing operation and future development of this game. Diamond sales are a major component to generating those funds. As a newcomer to the game and events specifically, you now know that it might benefit you to wait on those diamonds until a big sale hits. Lesson learned, I think.
more importantly why couldn't we EARN those through the questline?
We did... last year. They introduce a few new things, reintroduce (and even revamp in some cases) a few old things, and remove a few things just to offer them as pay-to-play rewards. This is nothing new. For the last couple years, I couldn't get a Mad Scientists Lab without a Diamond purchase. I refrained. I hoped it would eventually come back as a quest reward. And my patience was rewarded this year. That's how this game works.