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[Guide] Higher Age Units Guide v2.20

Ben Trovato

Member
@UBERhelp1 Uber and all. I may have to say goodbye. I play on the International servers and I've just been told my US forum posts will be deleted. I've put a request into customer support and recreated my account, but that may not be enough. Like the apparatchiks of 1984, they will blot out all record of my existence, and links to comments I made will disappear. That might make a small hole in the guide, where it points to my contribution.

If they wipe me out and make me start over, I probably won't, and will stay on my side of the Atlantic. It's been good participating and helping in this thread, and should I disappear, I wish everyone all the best with ongoing research.
 
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Avan Sensei

Member
I negotiated all of Natsuishu on the Modern map but this did not remove the tech research from this age's story questline. I still was asked to research a tech.

tech. Screenshot_2024-06-16_04-02-37.png
 

UBERhelp1

Well-Known Member
@UBERhelp1 Uber and all. I may have to say goodbye. I play on the International servers and I've just been told my US forum posts will be deleted. I've put a request into customer support and recreated my account, but that may not be enough. Like the apparatchiks of 1984, they will blot out all record of my existence, and links to comments I made will disappear. That might make a small hole in the guide, where it points to my contribution.

If they wipe me out and make me start over, I probably won't, and will stay on my side of the Atlantic. It's been good participating and helping in this thread, and should I disappear, I wish everyone all the best with ongoing research.
Oh no! The good news is that the posts should stay, it'll just say "deleted user ######" instead of your username. Hopefully you're able to get the account back, though! If not, thank you so much for your help!
 

Tina the Audacity

New Member
You stop on the story, but you don't need to stop on the map. There are still many expansions to be had. The Virtual map is reasonable, possibly easier than OF, and the Mars map is doable. Someone posted here a couple of months ago that they went all the way to Titan and gave hints.
oh yea that is also my question too. let say that I completed Ryans Goal, and aborted True or Dare afterward to return to the PME questline until CE. is there any problem with pushing the map ahead like you said? like is there other higher ages unit to be obtained from those maps? or after we done with the PME and CE questline we gonna be stuck with the OF questline until we got to OF, and basically all the exploration ahead on the map are just auto fill for the quests when we got to OF?
 

UBERhelp1

Well-Known Member
oh yea that is also my question too. let say that I completed Ryans Goal, and aborted True or Dare afterward to return to the PME questline until CE. is there any problem with pushing the map ahead like you said? like is there other higher ages unit to be obtained from those maps? or after we done with the PME and CE questline we gonna be stuck with the OF questline until we got to OF, and basically all the exploration ahead on the map are just auto fill for the quests when we got to OF?
A lot of questions, but basically:

Once you get all the troops, you're free to do whatever you want, whether that's go back to the PME questline, keep pushing the map, etc. There are no more troops you can get, and you won't cause any issues with the story quests.
 
Hello everyone! This is indirectly related to the HAU guide
Does anybody see the Police Station being rewarded in the Summer event just yet? please let me know!!! thank you
A close friend of mine in InA said that he saw a Police Station as a reward on one of his boards (he didn't need them at this point). It stands to reason that Police Stations could appear in the Summer event given that it re-uses the Winter event mechanics.

There are 4 options for cultural building in InA (3 tech tree & 1 premium) and each time a cultural building appears on your board you have 1/4 chance of it being the Police Station. It would probably take 5+ boards to find a police station.
 
There are 2 Optimal Strategy for when a Police Station appears in the Summer Event, both strategies require 1 Spyglass and "some" Bounty Amplifiers:
1. Use the Spyglass booster to avoid the shuffle
2. Click the Show Two to see the contents of 2 tiles
(Note: You cannot have 2 Bounty amplifiers active BUT you can have a 2X present AND a Bounty Amplifier active for a 4X reward)


Method 1: (Low Risk, High Reward) 1-6 Bounty Amplifiers needed to get 4 Police stations
3a. If the Police Station is NOT VISIBLE, use the Bounty Amplifier on a tile with a visible reward
4. Repeat part 3a until the Police station becomes visible
5. Click the 2X present, THEN activate a Bounty amplifier booster and collect the Police Station tile.
6. You now have 4 of the 3 needed Police Stations. Congratulations!


Method 2: (High Risk, Low Reward) 1-4 Bounty Amplifiers needed to get 2 or 4 Police stations
3b. If the Police Station is NOT VISIBLE, use the Bounty Amplifier on a tile with a hidden reward
4. Repeat part 3b until you collect 2 Police Stations or the Police Station becomes visible


5a. If you tile you clicked was the Police Station, congratulations! You now have 2 of the 3 needed Police Stations
5b. If the Police Station becomes VISIBLE, click the 2X present, THEN activate a Bounty amplifier booster and collect the Police Station tile
6b. Congratulations! You now have 4 of the 3 needed Police Stations.
 

ProtoPepe

New Member
Hello, I just found out about this wonderful opportunity to get next age troops, but I just entered Progressive Era, and before that been racing through the world to get land :( So now I am in PE (just opened 1st item - Traffic Lights, and nothing else), but I already conquered part of Modern Era:
Cleared: Inashu/Natsuishu
Partially cleared: Chigikawa 60% cleared
Untouched but open: Kuyshima
Is there a chance I can pick up part of the quest, or is it too late for me?
Thank you!
 

-Maximus-

New Member
So, um, I may have accidentally aborted the "Your choice: Truth or Dare" PME quest, and I'm tech blocked. Can I do anything to reverse it or something?
You can't reverse it. You have to age up to PME to clear that tech block, then there's another you have to overcome in Contemporary. Then, you can get Hover Tanks. Not as good as in Indy, but still 2 ages below FE.
 

Ben Trovato

Member
Hello, I just found out about this wonderful opportunity to get next age troops, but I just entered Progressive Era, and before that been racing through the world to get land :( So now I am in PE (just opened 1st item - Traffic Lights, and nothing else), but I already conquered part of Modern Era:
Cleared: Inashu/Natsuishu
Partially cleared: Chigikawa 60% cleared
Untouched but open: Kuyshima
Is there a chance I can pick up part of the quest, or is it too late for me?
Thank you!
If you fought Inashu and Natsuishu along with the storyline, you should have been offered side quest Rin Gozen Warriors, giving ME Bazookas when you first moved to Chigikawa. Unfortunately if you don't know its coming, it's abortable and all to easy to throw away along with recurring quests. If you haven't yet played the storyline quests up to that part of ME, that's the first set of Higher Age units you can get. [To trigger Rin Gozen's Warriors: fight the first two provinces of ME; complete the story quest Rin Gozen's Honor; abort one recurring quest to bring up the side quest.]

There are many more HA units ahead. The FE hover tanks are still within your reach and absolutely awesome in PE. Read the guide and go get 'em.
 
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Primatissimus

New Member
Question about Tech requirements:

Are all the PE Tech Quests complete before the police station/old wall are required? And the guide's tech table per age states ME needs 1 Tech, but further down it say it can be avoided. I need to be very sure about this, because i would have exactly 15 Techs left after researching police stations and i would hate to miss out on Turturrets.

Research:

Since i'm really into this higher age units thing, i would like to contribute by walking new paths. However, that means i need to know of any failed attempts or current testing by other people.
For now, if it wasn't known before, the InA side quest can be triggered at least as early as HMA, i unfortunately acquired Las Penas before discovering the guide. I'm currently finishing the InA map in HMA, question is if there might be any new thing to be discovered before triggering the LMA tech blocker. Are the first PE units tech blocked somehow?
Also starting a new world, possibly diamond farm, or just further experiments.
Is there a way to get in touch with people like Qaccy and FluffyPhoenix who are mentioned in Part 5?
 

UBERhelp1

Well-Known Member
Question about Tech requirements:

Are all the PE Tech Quests complete before the police station/old wall are required? And the guide's tech table per age states ME needs 1 Tech, but further down it say it can be avoided. I need to be very sure about this, because i would have exactly 15 Techs left after researching police stations and i would hate to miss out on Turturrets.

Research:
Since i'm really into this higher age units thing, i would like to contribute by walking new paths. However, that means i need to know of any failed attempts or current testing by other people.
For now, if it wasn't known before, the InA side quest can be triggered at least as early as HMA, i unfortunately acquired Las Penas before discovering the guide. I'm currently finishing the InA map in HMA, question is if there might be any new thing to be discovered before triggering the LMA tech blocker. Are the first PE units tech blocked somehow?
Also starting a new world, possibly diamond farm, or just further experiments.
Is there a way to get in touch with people like Qaccy and FluffyPhoenix who are mentioned in Part 5?
In order by question marks:
  1. Not sure what you mean, the quests that need you to research techs? Yes, those need to be completed before you get the ones requiring police stations
  2. Yes, you will need to research a tech for ME
  3. First PE units only achievable in CA due to the CA story's blocker
  4. You can message them on the forums I suppose
There's currently not really much research that is needed unless you can find a way to lose the story quests very early on in the story
 

Primatissimus

New Member
Thanks for the quick reply!

1. was about whether or not i can still go the route of researching police stations without running out of techs. that would require all 6-7 techs to be dealt with before researching police stations. The guide is also saying, you can avoid a tech in ME quest by negotiating Natsuishu (the second province). So are the tech requirements actually 1-2 or 1*, *when negotiating?

3. ah ok, didn't know there's a CA blocker, but i guess previous blockers aren't mentioned either.
4. maybe i'll try that
 

UBERhelp1

Well-Known Member
1. was about whether or not i can still go the route of researching police stations without running out of techs. that would require all 6-7 techs to be dealt with before researching police stations. The guide is also saying, you can avoid a tech in ME quest by negotiating Natsuishu (the second province). So are the tech requirements actually 1-2 or 1*, *when negotiating?
1 tech
 

WarGuy10

New Member
How does the HAU community feel about the following comment from the creator of this guide on Discord?

On one hand, the guide is designed to help players acquire powerful units from higher eras to make gameplay easier. On the other hand, the writer also supports penalizing the revival of fallen higher-era units in a new Beta feature called the "Hospital."

I urge the author to either remove this guide or delete the comment below to demonstrate that this guide wasn’t written solely for popularity's sake.

1723767268771.png
 

UBERhelp1

Well-Known Member
How does the HAU community feel about the following comment from the creator of this guide on Discord?

On one hand, the guide is designed to help players acquire powerful units from higher eras to make gameplay easier. On the other hand, the writer also supports penalizing the revival of fallen higher-era units in a new Beta feature called the "Hospital."

I urge the author to either remove this guide or delete the comment below to demonstrate that this guide wasn’t written solely for popularity's sake.

View attachment 21853
I'm not sure what you mean when you say "to demonstrate that this guide wasn't written solely for popularity's sake." This guide was written because there was no guide on how to get higher age units that I could find, so I spent a bunch of late nights doing the legwork to put it all together. Then, the community of players here on the forums and elsewhere helped me to fill in the gaps and investigate new strategies. I didn't do it for popularity, I did it because I felt it was valuable information that should be shared.

But writing a guide on how to get units is by no means mutually exclusive to also thinking that there should be more of a tradeoff to having those units. You should need to be careful with those units to avoid excessive damage, for example. I don't think it's wrong to say that I do support such a change, as it would provide better balance to the strategy in-game. It's not penalizing you, as you could easily make back any diamonds you spend on reviving from having the units themselves.

Anyways:
Is the Police Station to be win in the upcoming Fall Event?
No. The fall event doesn't give normal tech tree buildings as rewards anywhere.
 

xivarmy

Well-Known Member
How does the HAU community feel about the following comment from the creator of this guide on Discord?

On one hand, the guide is designed to help players acquire powerful units from higher eras to make gameplay easier. On the other hand, the writer also supports penalizing the revival of fallen higher-era units in a new Beta feature called the "Hospital."

I urge the author to either remove this guide or delete the comment below to demonstrate that this guide wasn’t written solely for popularity's sake.

View attachment 21853
I disagree with his perspective (i'd see elevated diamond cost as a pure cash grab from inno - it doesn't make things "more difficult", just "more expensive"). And I would expect most people who support the idea of jacking up diamond cost on anything are just suffering from "grass is greener" thoughts and a desire to punish behavior they're a little envious of.

I generally believe that there's already enough tradeoff in other areas of the game when locking yourself in indy/PE for the sake of GBG (it does do that awfully well, and I think it can be a fun idea for a secondary world to do that (i have one)) But i wouldn't want that in my main world - lack of space, lack of higher stats on certain buildings, don't make any of those in-demand SAT goods, and all for the sake of extra autobattles that most days I don't want to do anyways)

But I don't think you can question his willingness to be helpful in creating the guide and answering questions.
 

jaymoney23456

Well-Known Member
I disagree with his perspective (i'd see elevated diamond cost as a pure cash grab from inno - it doesn't make things "more difficult", just "more expensive"). And I would expect most people who support the idea of jacking up diamond cost on anything are just suffering from "grass is greener" thoughts and a desire to punish behavior they're a little envious of.

I generally believe that there's already enough tradeoff in other areas of the game when locking yourself in indy/PE for the sake of GBG (it does do that awfully well, and I think it can be a fun idea for a secondary world to do that (i have one)) But i wouldn't want that in my main world - lack of space, lack of higher stats on certain buildings, don't make any of those in-demand SAT goods, and all for the sake of extra autobattles that most days I don't want to do anyways)

But I don't think you can question his willingness to be helpful in creating the guide and answering questions.
I have to agree with you. If someone puts in the significant time and effort from getting higher age units why shouldn't they benefit from having them. I know plenty who accidentally already lost one with no way to revive it since they didn't revive it on the spot. No need to penalize players beyond that and the diamond cost if the unit they can't replace dies.
 

jaymoney23456

Well-Known Member
How does the HAU community feel about the following comment from the creator of this guide on Discord?

On one hand, the guide is designed to help players acquire powerful units from higher eras to make gameplay easier. On the other hand, the writer also supports penalizing the revival of fallen higher-era units in a new Beta feature called the "Hospital."

I urge the author to either remove this guide or delete the comment below to demonstrate that this guide wasn’t written solely for popularity's sake.

View attachment 21853
Why would anyone support another cash grab for Inno with this shite? Its also a pretty condescending post, especially the late fee part about reviving a unit after a battle which has existed for years if not for the entire history of the game. I won't deny that the guide is useful for helping players get the higher age units but it can also be looked at as a self serving way to toot one's own horn. Ideas like a penalty to heal or revive units (post doesn't specify) suggest that the guide is at least not solely to benefit the players. Good thing is that there is no mention of this on Beta as being tested unless if just popped up in the last day or so, so that is one positive.
 
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