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I do agree on what you said about players advancing without being prepared though. For my first city where I chose to play without advanced GBs I got the same impression when people kept coming to me saying they ran out of goods. Meanwhile my city had thousands in each age and producing more
I do agree on what you said about players advancing without being prepared though. For my first city where I chose to play without advanced GBs I got the same impression when people kept coming to me saying they ran out of goods. Meanwhile my city had thousands in each age and producing more
Thirty weeks ago, I got roped into helping a Guild full of players, who were spread out between Early Middle Ages and Colonial Age. They had nothing more than Oracles of Delphi and maybe a Statue of Zeus here and there. They also had large, bloated and inefficient cities.
They didn’t have the Goods or Troops necessary to really compete, or even complete Guild Expeditions. They didn’t have all the support mechanisms that provide the ability to recognize sufficient gains in Challenges or Events. Battlegrounds was a complete wash for them with little resources to draw on.
With a little redirection, they slowly started to recognize the importance of paying attention to short-term actions that provide long-term gains (like the regular grind to gather prints and then level a Lighthouse of Alexandria).
Since the introduction of “better practices”, the Guild has never placed below 2nd in Guild Expeditions, and in 30 weeks will have gone from level 1 to level 30 (after Battlegrounds ... Currently competing strong in Gold League).
The Members weren’t enjoying the game, because they thought there was some kind of significance in Aging your city up ... Didn’t understand that building a foundation that supports enjoying all the opportunities the game offers, was far more important ... And that as their foundation grows, it compounds in nature, making everything in every aspect of the game both easier and more enjoyable.
There Is No ‘End’ or ‘Finish Line‘
In Forge of Empires
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