How many HoFs are to much?

Discussion in 'Questions' started by Mbrusl, Oct 8, 2019.

  1. Mbrusl

    Mbrusl New Member

    Apr 24, 2018
    I've recently run across a player that has several Hall of Fame's and was wondering if it is beneficial to have more than one. Personally I think it's a waste of space to have more then one. What are your thoughts?

  2. lannister the rich

    lannister the rich Active Member

    Jul 9, 2019
    It depends on your preferences and sometimes your guild. HoF help level your guild quicker which in turn gives you and your guild mates more benefits. Some people want that for their guild and are okay with losing out on the space.
    Lancer and Stephen Longshanks like this.
  3. Emberguard

    Emberguard Well-Known Member

    Oct 27, 2018
    When your guild lvl is maxed out you've got too much.

    They serve a specific purpose. So it's only too much if you
    (a) have a higher priority
    (b) can't use them
    (c) your game play is suffering from it
  4. Kranyar the Mysterious

    Kranyar the Mysterious Well-Known Member

    Oct 4, 2018
    Depends on your era too. They are much more powerful in SAM than in EMA.
  5. Algona

    Algona Well-Known Member

    Feb 22, 2015
    2 motivated CE HoFs produce 3500 Guild Power per week.

    That's a lot more Guild Power then I produce fighting 64 in GE.

    That;s the same as holding 3 of the best Sectors on the CE GvG map every day.

    I've run 23 HoFs in my main city for about a year. They produce around 6000 Guild Power per day. Call it 2 Million Guild Power over that year. That's about the same as holding 25 or so CE GVG Sectors every day for a year.

    I suppose I could build something else in my city in all that space, but I don't see anything that my city needs.

    Cpntrariwise, HoFs are pretty useless until a player gets up to Modern or so. The space they take up can be used much more profitably to advance the city,
  6. Lancer

    Lancer Forum Moderator

    Jul 31, 2017
    I used to keep and use them but I decided that the space was much better served with other buildings and decided to delete them. This was well before the Antique Dealer.
  7. Mustapha00

    Mustapha00 Well-Known Member

    Aug 27, 2015
    I'll go a slightly different direction: if you have so many that not all of them are getting Motivated prior to collection, you might have too many (or not enough Friends...or active Friends at any rate).
    Emberguard, Algona and Lancer like this.
  8. 22prentwil

    22prentwil Well-Known Member

    May 31, 2019
    In my opinion if you are below postmodern era (preferably higher) even one is too much.

    In low ages they don’t give enough guild power to be worth it.

    And in most cases it’s more beneficial for the guild to have their newer players using their city space to develop their cities, rather than waste space for some guild power that honestly doesn’t make enough of a difference to be close to worthwhile.
  9. greatoz the wizard

    greatoz the wizard New Member

    Jan 1, 2015
    I have seen people pay others in FP to put it in there town in place of them selfs as SaM ones bring in munch more.
  10. Graviton

    Graviton Well-Known Member

    May 22, 2015
    I was in a guild once that asked me plant five of them. I was not in that guild very long.
    MaliceKooper and Lancer like this.
  11. Stephen Longshanks

    Stephen Longshanks Forum Moderator

    May 8, 2015
    I appreciate guild members who put them in their cities, and I encourage it but never require it.
  12. Kranyar the Mysterious

    Kranyar the Mysterious Well-Known Member

    Oct 4, 2018
    I've been playing actively for almost 2 years now, and I've only gotten one HoF between all of my 3 cities. Of course I haven't targeted them as event dailies, but still... they are a bit too rare.
  13. BruteForceAttack

    BruteForceAttack Well-Known Member

    Dec 2, 2015
    Too much is when they don't get motivated.