The current system already forces people to use event buildings if they don't want to fall behind others. You are being hypocritical here by defending that system as it forces players to use as many event buildings as possible if they want an optimal city, but you are against a new system that makes the regular buildings worth building again.
The current system doesn’t force anyone to do anything.
People are free to choose whatever they like.
You are talking about the desire to limit those choices to more closely mirror what you feel are the choices others should be required to make, by influencing what is available in the future.
You are attempting to assign a value to a building that currently may or may not be desired by others, and possibly eliminate the ability for people to choose what they could view as a more valuable alternative.
Event Buildings are for profit as much as astetics.
Performance, to the desires of those willing to spend money, should determine their value.
Not whether or not you think they should do what you like, in order to force compliance with what you consider to be important.
The staff pays attention to what people ask for, and if you are trying to sell the idea that future Event Buildings should be limited to the characteristics that best suit your desired gameplay ... Are you willing to foot the bill when no one invests in an Event Building designed to tailor their choices to your desires?
“All speculation aside, when it comes to what your car is worth ... It’s only worth what someone else is willing to put money in your hands, and pay you for it.”
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