Triopoly Champion
Active Member
When I face a difficult encounter like this 1, there are 3 attached units in my army, 1 Champion and 2 Rogues. Like the chess, every piece or unit has its order and turn to move. So here's the order:
#1: Real Attached Champion
#2 and #3: Attached Rogue
#4 - #8: Unattached Rogue
After my first move of my #1, all enemy 8 units will take their turns, so my units will always go as:
While(Battle Unfinished)
{
#2, #3, #4, #5, #6, #7, #8, #1
4 Enemy Grenadiers move, 4 Enemy Musketeers move.
} // Units will be removed from the list when they die.
1 Champion + 7 Rogues seem to be usually the best for most of the encounters in Colonial GE level 4.
#1: Real Attached Champion
#2 and #3: Attached Rogue
#4 - #8: Unattached Rogue
After my first move of my #1, all enemy 8 units will take their turns, so my units will always go as:
While(Battle Unfinished)
{
#2, #3, #4, #5, #6, #7, #8, #1
4 Enemy Grenadiers move, 4 Enemy Musketeers move.
} // Units will be removed from the list when they die.
1 Champion + 7 Rogues seem to be usually the best for most of the encounters in Colonial GE level 4.
Last edited: