System:
AMD A4 processor (4 cores, 1.8Ghz)
4GB RAM
Windows 10 Home
Google Chrome 67.0.3396.87 (Official Build) (64-bit)
AMD Radeon R3 GPU
A ton of bugs after using it for a few minutes:
#1: The "Unread Message" notification blinks too bright.
View attachment 10351
#2: The text when someone aids you is off-center.
#3: Scrollbars appear when the game is loading that should not be there.
#4: The cursor disappears for a second when pressing an "OK" button.
#5: There is a two-line break at the end of the chat that should not be there.
#6: The large loading icon (for stuff like GE and tech tree) does not look right. It uses only two colors and a simple shape.
#7: The icons for goods spent negotiating in GE are a few pixels off. Same for the icons (zoom, settings, fullscreen) in the lower left corner.
#8: In the quests, the "Supplies +" icon is blurry, and the text has this weird, shaking shadow (best visible on the 'w').
View attachment 10344
#9: There are no sparkles (or whatever they are) behind your character in the Town Hall.
#10: There is no loading symbol for images that have not loaded yet.
#11: The text of people in Taverns have an insanely large shadow.
View attachment 10345
#12: High memory usage (+300MB more). This is memory used with HTML5 after opening the Town Hall, the Quests List, GvG, and GE:
View attachment 10346
and with Flash:
View attachment 10347
#13: The "InnoGames" logo does not appear on the first loading screen (the dark blue one).
#14: There's a weird shadow on the goods list when making a trade.
View attachment 10348
#15: The grey "Next Level/Last Level" icons are blurry.
View attachment 10349
#16: The game freezes for 15 seconds if I right click > Copy image.
#17: If I open the Continental Map, go back, then open it again, the game freezes.
Game data: 1.128.f03df7112e (13.06.2018 10:44), King Zack the Almighty (13697137), us24, en_US, WEB 7,1,1,0, Windows 10, Chrome/67.0.3396.87, 1366x635, OpenGL Vendor=WebKit Version=WebGL 2.0 (OpenGL ES 3.0 Chromium) Renderer=WebKit WebGL GLSL=WebGL GLSL ES 3.00 (OpenGL ES GLSL ES 3.0 Chromium) (512 MB VRAM)
It's also probably not a bug, but HTML5 hurts my eyes wayyyy more then Flash does.