Jackshat
Active Member
I do not share that experience, C'.Hi, All Players,
Does anyone of you feel that your soldiers are not as powerful as the enemy's same-age soldiers, even when both have the same attack and defence bonuses?
I have been feeling so, based upon my own experience and observation, and I truly do not see the usefulness of attack and defence boosts, even when they are higher than the enemy's.
Is the game deliberately designed to be so? I truly want to know. Otherwise, fighting combats in the game would be very unfair.
It is just I. Or, does any of you have the same feeling or experience?
If you haven't already done so, you should know which units move first and when. Unit movement/attack priorities may not be the same across the ages, so you need to note which units move first and when for your age.
The easiest way to see this is to set an army with 1 of each unit type, and that includes one champion and one rogue. Pick a fight in GE, GBG, or even a daily quest, but you're not going to actually fight--you're going to note the order YOUR units are highlighted when it's your turn. Your rogue may get turned before it's highlighted, but so far, it seems rogues ALWAYS move last, even if they are turned to a fast unit, which often moves first.
Once you know who moves first AND when, you can try to use that to your advantage.
Which side moves first, though??? Whichever side has the most units in that movement/attack order you just discovered.
What if you and the defender have an equal amount of the same type of troop, who moves/attacks first? YOU...the attacker.
What if you have 3 heavy inf, the defender has 4 heavy inf, and moves its heavies first, but you managed to kill 2 of its heavies while it killed 1 of yours. Which heavy units move first next round? YOURS, because you have either equal to or greater numbers of heavies (2 vs 2) now. Being able to get those first strikes during a melee can mean the difference between winning and losing a close battle.
What if you had killed 3 of its 4 heavies, but still lost only 2 of your heavies, leaving you a 2 vs 1 advantage? Your 2 move/attack first.
And, while overwhelming one unit with many attacks is a popular tactic, there are times where you may NOT want to waste a fresh troop, able to lay 7 damage on an adversary, when that adversary has only 3 damage left. It won't do much damage to you, but using YOUR first strike 7-damage potential against ANOTHER fresh adversary, will knock it down to 3-damage bars remaining, too. Now, instead of your healthy troop wasting its 7-damage potential to kill a troop with 3 damage remaining, YOU whack an enemy's healthy troop FIRST, to reduce the amount of damage it can do on its retaliation. Otherwise, that defender's unit, capable of delivering 7 damage to your healthy unit, may hit your 100% healthy unit first. That could turn the tide of battle in the defender's favor.
There REALLY is a lot to learn just by manually fighting. It can help you construct very strong armies that you can confidently use auto attack for when rogues are too few.
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